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Server Types

3 bytes added, 14:46, 4 February 2007
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*As the land is already claimed by one of the Kingdoms, you can found a village or homestead anywhere on a Home Server where there is not already a deed.
*Theft is frowned upon, and is a bannable offence in some instances. If a player [[Stealing|steals]] too much they will lose [[reputation]], which, once it enters the negatives (-100) will cause [[Tower Guard|tower guards]] as well as [[Town Guard|town guards]] to become hostile to a player. The player will also become a [[outlaw]] who can be killed by other Home Server players, once a player's [[reputation]] reaches too low of a negative number (-200) they will be automatically kicked from the Home server to the Wild server and converted to [[black light]].
*[[GMs]] will police these servers fairly close as needed, but ideally the game rules should take care of things automatically.
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