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Trader

161 bytes added, 18:54, 1 March 2007
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Traders come with size 10 deeds A '''trader''' is a [[NPC]] who buys and largersells items. The best known example is [[Trader Jake]] in [[Newtown]].<br>
Traders buy and sell items, with the price depending on supply and demand. Each item has a base price. Traders only have the items people sold them. They always have merchants and every type of town and homestead deed. == Placement ==
A trader Traders are placed by using a citizen [[trader contract]], which is included in the purchase of a town becomes size 10 or greater [[village deed]]. A new trader must be placed at a town traderminimum distance of 63 tiles away from other traders. These traders pay taxes to Traders must be placed inside a [[building]], but stay functional if the town building disappears. Traders cannot be moved after they belong to for each item soldhave been placed. The taxes go towards If the towns deed upkeepvillage is disbanded, the trader disappears as well.
The money from items bought from the trader stay with the trader. The money from deeds bought from the trader go directly towards the king. Traders do not start with any money when first summoned, so it's a good idea to place your trader as soon as possible.== Item stocks ==
After taking a small percentageA trader will always have every village and homestead [[deed]], as well as [[personal merchant]] contracts for sale. Beyond this, traders only have the items they have bought from players. When the king daily distributes the money he receives from the traders together with the money of the upkeep new funds to all the traders. Traders who own more then 50 silver do not get money (see below), he may claim some items from the kingstock.
Traders must be placed at a minimum distance of 63 tiles apart and must be within a building, but they do stay if the building decays away. Traders cannot be moved after they have been placed. New traders have 1 silver coin. == Cash flow ==
If Traders will buy almost any item, unless he considers it worthless, it cannot be traded, or he is broke. Every item has a [[base price]], which is modified by the town that owns trader according to local supply and demand. For each transaction performed by the trader , a small portion is disbanded, so does added to the village upkeep fund as a tax. The remaining money goes to the traderseller.
==Traders==*[[Trader Jake]] at [[Newtown]] *Trader Euthenia at [[Donners Pass]] *Trader Paimei at [[Lion's Head]] *Trader Aarya at [[Seaside]]*Trader Cliff at [[Cliffside]]''''Exception:''' Money from deed and contract purchases go straight to the king.''
A new trader stars out with 1 silver coin in funds. Periodically, the king will distribute new funds to all traders. (The main source of these funds is [[settlement]] upkeep.) The king will not grant funds to traders holding 50 silver or more. ==See also== *[[Personal merchant]]*[http://jenn001.game.wurmonline.com/mrtg/economy Home economy graph]*[http://wild001.game.wurmonline.com/mrtg/economy Wild economy graph]
[[Category:Misc]]
[[Category:Babel/T]]
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