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Client Configuration

560 bytes added, 05:41, 2 September 2007
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;Release OpenGL context each frame
:If you use LWJGL renderer, and/or have an ATI graphics card, you will want to enable this for a boost in fps.
 
 
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Client 2.4.0
 
;Maximum texture size (Larger sizes use more memory)
:Choose from 256, 512, 1024 and No Limit. This setting has a heavy impact on performance and graphics quality. It effects the quality of all models in the game. If your video card has lots of memory, choose a high setting.
 
:Possible technical problems:
# Some video cards do not support a high setting.
# If you set a to high setting and your video card memory gets exceeded, your video card will start to swap textures often. This can causes stuttering or pauses in the game.
 
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[[Category:Technical Details]]
[[Category:Babel/C]]
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