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Guides:Tips for Skills

13 bytes added, 03:00, 5 January 2008
==General==
Typical rule of thumb for optimal overall [[skill]] gain is creating items with a chance of 50% (as shown on the item's menu), or improving items 10 [[quality]] (ql) higher than the related skill.
In some skills and crafts there will be no actual displayed creation chance. [[Mining]] to cite one example.
'''Improving''' - Having the best tools and raw materials (resources) you can get your claws on is best, especially ones that are heavily enchanted with [[Circle of Cunning]] (CoC) or [[Wind of Ages]] (WoA). In addition, finding the one item in the skill that uses the least amount of raw materials for improving is desirable.
'''Creation''' - Having a creation chance around 50% seems to give the best skill gain. This chance is calculated based on a number of factors to varying degrees: skill, raw material ql, tool ql, and etc. The exact calculation can differ from item to item. Typically the quality of the parts and tools have the most impact with skill playing a close second.
 
'''Enchantments''' - [[Circle of Cunning]] (CoC) and [[Wind of Ages]] (WoA) are both generally extremely helpful.
==Blacksmithing==
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