#redirect [[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}''' == Description ==Temperature is an important factor in crafting many objects for certain skills, such as [[smithing]], [[pottery]], and [[cooking]]. An object needs to be raised to a specific temperature in order to be worked with, usually needing to reach the "glowing" levels. The temperature scale has 7 divisions:*'''Warm'''*'''Very warm'''*'''Hot'''*'''Searing hot'''*'''Glowing dimly from the heat''' - red indicator - sufficiently hot to work with the item.*'''Glowing brightly from the heat''' - blue indicator - very hot (more than required) and will remain hot for a while.*'''Glowingwhite-hot''' - white indicator - at or near maximum temperature possible (way more than required) and will remain hot for a long time. == Notes ==*The time it takes items to heat up depends on the [[quality]] of the item and heating apparatus ([[campfire]], [[stone forge]], [[stone oven]], etc).*Higher quality metal lumps will retain their heat longer than lower quality lumps when removed from a forge.*[[Food]] may or may not need to reach "glowing" depending on what's being cooked. ==See also==*[[Fuel]] [[Category:Game mechanics]][[Category:Babel/T]]