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Decay

No change in size, 15:32, 31 October 2008
m
→‎Decay rates: Fixed a few spelling/grammatical issues.
== Decay rates ==
* [[Deed]]s decrease decay on [[wall]]s of any kind by 10x, if the [[upkeep]] is higher then than 7 [[day]]s.
* Deeds stop the decay on walls of any kind if the upkeep is higher than 30 days.
* [[Kingdom]]s reduce wall decay by 2x.
* [[Container]]s will reduce decay by 2x.
* Items made out of [[cedar]] wood decay slower.
* Raw materials ([[clay]], [[dirt]], [[log]]s, [[rock]]s,[[meat]] etc) decay faster then than finished materials ([[weapon]]s, [[tool]]s, etc.)
* There is a 2-day period of no decay after a wall is finished.
* Items do not decay in inventories or on merchants (note that using merchants to prevent decay may be considered an exploit on wild), with this the exception of food items.
==Myths==
30

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