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PvP

51 bytes removed, 08:34, 20 June 2009
moar independence
== Server differences ==
Wurm Online's [[server types|server setup]] features PvE and PvP servers with different sets of rules you might want to keep up to date with.
PvP is the main difference between home and wild type servers, and the rules reflect that.=== [[Freedom Isles]] ===
=== Home ===PvP combat along with many other things that involve hostile or offensive actions are not allowed on these types of servers and are most likely impossible due to game mechanics.
PvP is illegal on the [[home server]]. In the words of head GM (at the time) [[User:Unforgiven|Unforgiven]]:=== Wild ===
<blockquote>This means, no griefing people by tearing up their house/area/animals, no chat abuse of people, no threatening people, no stealing, and absolutely no killing people. It's really quite cut and dry. The exception PvP is outlawsencouraged on the wild server, you can kill outlaws to your hearts contentespecially [[white light]]ers vs [[black light]]ers.</blockquote>
See There are no repercussions in the forum wild server for killing, except making enemies. However, the latest ruleset on PVPglobal rules for ''"insults, harassment, griefing"'' still apply.
=== Wild Epic ===
This type of server has not yet been introduced but will most likely feature PvP is encouraged on the [[wild server]], especially [[WL]] vs [[BL]]along with its unique gameplay experiences.
There are no repercussions in the [[wild server]] for killing, except making enemies. However, the global rules for ''"insults, harassment, griefing"'' still apply.
== Mastercheifs Guide to PvP (OUTDATED) ==
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