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Decay

12 bytes added, 19:11, 30 December 2009
m
* [[Container]]s will reduce decay by 2x.
* Items made out of [[cedar]] wood decay slower.
* Raw materials ([[clay]], [[dirt]], [[log]]s, [[rock shards|rock]]s,[[meat]] etc) decay faster than finished materials ([[weapon]]s, [[tool]]s, etc.)
* There is a 2-day period of no decay after a wall is finished.
* Items do not decay in inventories or on merchants (note that using merchants to prevent decay may be considered an exploit on wild), with the exception of food items.
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