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Fighting

34 bytes added, 11:36, 28 March 2010
'''Each armor type has a distinct a advantage and disadvantage.'''
:* [[:Category:Plate armour|Plate armour]] - Plate armor provides the largest defense bonus of any armor crafted from non-unique components, at the largest expense of mobility. Plate armor has a large glance rate. Very rarely sees use due to its high offensive penaltiesdamage reduction factor, which is more pronounced at higher quality.:* [[:Category:Chain armour|Chain armour]] - Chain armor provides superior defense at the expense of mobility. Attack speed and evasion are moderately affected by chain armor. Chain armor is commonly used. Chain reduces a fair bit of damage.
:* [[:Category:Leather armour|Leather armour]] - Generally provides the least amount of base defense. However it also has the smallest penalties to attack speed and walking speed. Leather armor has a slight evasion penalty. Basic leather armor is rarely used by people who have an alternative, but is certainly better than nothing and is great starting armor for a new player.
:* [[:Category:Studded leather armour|Studded leather armour]] - Generally provides a moderate amount of base defense with similar penalties as leather Armor. Studded leather armour represents a good common ground between speed and moderate defense. Studded leather armor has a mild evasion penalty. Studded leather is very popular, as it's mix of moderate mitigation and high mobility make it perfect for archers and light fighters in [[PvP]].
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