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Meat

204 bytes added, 02:19, 3 October 2011
m
rewording
== Description ==
[[Meat]] is an important ingredient in [[hot food cooking]], and also good for [[Animal taming|taming]] and feeding meat-eating [[pet]]s.
Meat is acquired by successfully [[butchering]] [[animals]], [[tower guard]]s or players. Starving animals do not give any meat.
== Notes ==
* Raw meat has a low [[nutrition]]al value when eating. If placed in a lit [[campfire]], [[oven]] or [[forge]] for a period of time, it will become [[cooked meat]], which feeds a bit more.
They say that if you put meat in a barrel of water, it will be preserved for several days. However, it is better to cook * Meat dropped on the ground attracts meat, because cooked meat can be stored in a [[food storage bin]]-eating animals and monsters.
Meat dropped on * Quality of meat affects the ground attracts meat-eating animals and monsters[[Animal taming|taming]] timer.
NoteCommon Myth: Quality They say that if you put meat in a barrel of meat adds time water, it will be preserved for several days. However, it is better to cook the taming timermeat, because cooked meat can be stored in a [[food storage bin]].
Any container slows decay, but the water does nothing to amount nor frequency of decay ticks - it is just for convenience to have both water and food in one place.
[[Category:Butchering items]]
[[Category:Babel/M]]
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