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Key bindings

145 bytes removed, 16:11, 16 October 2012
m
→‎Table: Separate "item movement" and "manipulation"
|<tt>TOGGLE_FIGHT_SPAM</tt> || [[Spam mode]]
|-
|<tt>EXAMINEDRAG</tt> || Item movement/manipulation
|-
|<tt>ACTIVATESTOP_DRAGGING</tt> || [[Item]] manipulationmovement
|-
|<tt>TAKEPUSH</tt> || Item movement/manipulation
|-
|<tt>DROPTURN_CLOCKWISE</tt> || Item movement/manipulation || This also pours liquids.
|-
|<tt>DRAGTURN_COUNTERCLOCKWISE</tt> || Item movement/manipulation
|-
|<tt>STOP_DRAGGINGPULL</tt> || Item movement/manipulation
|-
|<tt>PUSHEXAMINE</tt> || Item movement/manipulation
|-
|<tt>REPAIRACTIVATE</tt> || Item movement/manipulation
|-
|<tt>TURN_CLOCKWISETAKE</tt> || Item movement/manipulation
|-
|<tt>TURN_COUNTERCLOCKWISEDROP</tt> || Item movement/manipulation|| This also pours liquids.
|-
|<tt>PULLREPAIR</tt> || Item movement/manipulation
|-
|<tt>IMPROVE</tt> || Item movement/manipulation || Used when 'imping' items. Activate relevant tool, then use this command.
|-
|<tt>FINISH </tt> || Item movement/manipulation || Used when finishing 'unfinished' hammers, spindles, minedoors, etc. Activate relevant tool, then use this command.
|-
|<tt>CONTINUE </tt> || Item movement/manipulation || Used when attaching additional items to i.e. unfinished bsb's, ships, etc. Activate the needed item, then use this command. Does not work with house walls or fences where the item to be attached isn't activated.
|-
|<tt>DIG</tt> || [[Digging]]
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