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Guides:House Planning Guide

14 bytes removed, 21:58, 30 May 2018
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Ostentatio moved page House Planning Guide to Guides:House Planning Guide without leaving a redirect: Player-made guide, subjective
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So you’ve seen all the cool houses people in Wurm Online have and you want to build your own? '''Great idea but before you do that STOP!''' Consider the points below and it will make your efforts much more worthwhile in the long run, less frustrating, and less likely to cause you do have to abandon and re-build later.
Once someone has expanded their perimeter over your house, it is pretty much over for your dwelling at that point, though you do have some options. One would be to simply ask the player to join his deed thus making you better off than you were before assuming they are friendly and reasonable. The other is to politely ask them to re-size and pull their perimeter back. This will cost them silver to do though and will cost them the wasted silver they used expanding it in the first place, so it should not be expected that they would do this. You can always try to take your matter to a GM but it is unclear how they will handle this. It will likely depend what server you are on, and what the intentions of the deed owners were.
In summary, be aware the risks involved of building on an unnon-deeded area. My advice is to simply make your first house small, away from others, and don't get too attached to it. That way you can later deed it if you want, but won't be devastated if the worse-case scenario happens.  
== Location, location, location! ==
== Now on to the building. ==
Ok now that you have all this planning done, time to build! For that you can consult other articles on here on the process of actually building, such as this one: [[The "how do I build a house?" guide.Guides:Build_House|House Building Guide]]. Good luck!

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