[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}''' {{ItemItemBox
|name=Large cart
|image=Large Largecart.jpg|examine=A fairly large two wheel cartdesigned to be dragged by an animal.jpg
|active=[[plank]] (2.00 kg)
|passive=[[small wheel axle]]
|group=Carts
|materials=* 15 16x [[plank]]s* 2 1x [[small wheel axle]]* 2x [[shaft]]s* 4x [[small nails]]* 1x [[yoke]]|materialbreakdown=* 22x [[plank]]s* 7x [[shaft]] (1.00 kg)s* 4 4x [[small nails]]* 1 1x [[yoke]]
|result=* '''{{PAGENAME}}'''
|skill=fine carpentry|dyeamount=15000}} [[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
== Description ==
''A fairly large two wheel cart designed to be dragged by an animal.''
<span style="color:red;">A '''Large carts now requires 20large cart''' is a mobile [[container]] used to transport cargo and [[player]]s.10 It has a larger capacity than the [[mind logicsmall cart]] to be commanded, but they and can still be dragged at any skill levelby a player or pulled by up to two hitched [[animals]].'''</span>
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers. A large cart must be at least 10 quality for commander or passengers to ride it.== Usage ==
== Subcomponents ==* A large cart can have a commander and up to three passengers.* A player must have 20.1 [[mind logic]] to command a large cart.* Non-premium players can hitch animals to the cart but cannot command it unless they have been premium before and have at least 20.1 mind logic.* All carts need to be at least 10 [[quality]] to be functional.* It can store up to 100 items directly in the hold. By using a combination of other [[container]]s, this storage limit may be increased.* Carts slow down as the load increases. The quality of the cart helps offset the weight penalty. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.* A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.* 1x Commander [[small wheel axlestamina]]is drained while driving the cart. However, having zero stamina has no effect on the cart movement itself.* {{haul|hitch=yes}}
=== Total Materials Hitchable creatures ===* 7 [[shaft]]* 22 [[plank|planks]]* 4 [[small nails]]* 1 [[yoke]]
Large carts can Many of Wurm's creatures may be difficult harnessed, or "hitched", to start and continue at very low [[fine carpentry]] skillpull a cart or wagon.Below is a complete list, in no particular order.{{Hitchable}}
The last piece strength of wood will determine wood type of cart when attacheda creature can prevent it from being hitched. [[Animal conditions|Conditions]], such as "greenish", can also affect strength.
== Hitching = Security ===*To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select "Hitch".*To unhitch one of the animals, embark the cart as commander, right-click that animal and choose "Unhitch".*To unhitch both animals from the cart, right-click the cart and select "Animals" > "Unhitch".
=== Hitching Notes ===* Free players The owner and any person with the Manage right can hitch animals but cannot drive itmodify usage permissions through the window available from the right-click > Manage vehicle context menu.* The large cart needs to be at least 10 [[quality]] before animals can be hitched to itPermissions control Driver, Mount, Access inventory hold, and Manage settings rights.* Hitching any animal will allow you Each right can be granted or denied to move the the cart slowly. Weight doesn't matterall Friends, Villagers, only quantityand Everyone. A second animal only makes it fasterThe owner will always have all permissions.* Permissions only take effect when the cart is locked with a [[Hell horsesmall padlock]]s are the fastest hitched animals yet discovered (use to be or [[brown bearlarge padlock]]s).* Animals cannot The owner can attach a lock if one is not already attached. Older carts may not have locks attached, but all newly created carts automatically include a working lock upon creation.* Any player can drag a non-hitched cart over tiles that have a total in the wilderness, regardless of whether it is locked. [[slopeSettlement|Deed]] of any two adjacent edges over 39.* All the usual animal traits settings, hitched animals, weight constraints, and statuses like hurting will affect their cart-dragging speedlocal security can help prevent carts from being taken by others.* Driver On [[Freedom]], carts cannot be [[staminaLockpicking|lockpicked]] is drained while driving except by the cartowner. Running out of stamina has no effect on Attempting to do so will result in the speedfollowing warning: ''Stealing carts is punished with death penalty here. You decide not to''.* Animals remain hitched during Never use an abandoned cart, even if unlocked. If you drive the cart onto a server restartdeed and disembark, you may not have permissions to embark again or unhitch the animals.
=== Animals that can be hitched Capacity ===* [[Horse]] (adult, not foal)* [[Bull]] (not cows)* [[Bison]]* [[Hell horse]] (young and adolescent, fastest known)* [[Brown bear]] when tamed (young and adolescent)* [[Black bear]] when tamed (young and adolescent)* [[Troll]] when dominated (young and adolescent)
Note : A large cart normally holds a maximum of 100 items directly in the strength of a creature hold. This total capacity can prevent it from being hitched - be increased by placing other [[container]]s, such as [[Animal conditionssmall raft|conditionsrafts]] and [[crate]]s, inside. Up to 7 rafts can be added to a large cart, or 3 large crates or 5 small crates. Some items, such as "greenish" affect their strengthfelled trees, cannot fit in rafts and are indicated as such below.
== Security == The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option. The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''. Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. <span style="color:red;">'''The settings only take effect if the cart is locked, however.'''</span> The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again. Another player can drag an unhitched locked cart regardless of what [[large padlock]] enabled management settings are used. Three simple solutions are 1) Leave it with a hitched animal or 2) put heavy things in your cart or 3) store the cart in a secure area. As an example, if you were to put a [[small barrel]] in a cart and then a bunch of 100 kg unfinished [[charcoal pile]]s in the barrel, it would make dragging more difficult. Furthermore, management options will prevent these others from accessing the inventory or using animals to drive the cart away. On [[Freedom]] carts can not be [[Lockpicking|lockpicked]] unless you are the owner. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''. == Useful capacity quantities == The capacity of a large cart can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside. Up to 7 rafts can be added to a large cart. Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.{| borderclass="1" cellpadding="5" wikitable |! Item !! No containers !! With 6 rafts !! With 7 rafts !! With 5 S.Crates small crates & raft !! With Large Crates3 large crates
|-
| Any of:
*[[Clay]]
*[[Dirt]]
*[[Heap of sand]]
*[[Peat]]
*[[Ore]]s
*[[Rock Stone shards]]
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38
|-
|}
Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to be tested.
=== Crate and Raft raft combinations ===
There are various configurations of [[Small small crate]]s, [[Large large crate]] s, and [[Small small raft|rafts]] that can be placed together into a large cart.
{| borderclass="1" cellpadding="5" wikitable |
! Large crates !! Small crates !! Rafts
|-
| 3 || 0 || 0
|-
| 2 || 0 || 3
|-
| 2 || 2 || 0
| 1 || 0 || 5
|-
|0 || 5 || 1
|-
|0 || 4 || 2
|-
|0 || 3 || 3
|-
| 0 || 2 || 5
| 0 || 1 || 6
|-
|0 || 0 || 7
|}
=== Loadable items ===Most containers (not the crates) must be empty before loading. Not all items are currently listed. You In order to load an item, you must be embarked as commander in order or passenger, have permission to be able to load thingsaccess the cart's hold, and have 23 [[body strength]] or higher. Right -click them the item and load themselect ''Load''.
* [[Small crate]]
* [[Large dining table]]
* [[Archery target]]
* [[Forge]], if the large cart is runed with the zinc [[rune]] of Magranon
== Skins applicable ==
* [[Silver shop|Fancy Large Cart]]
== Unloadable items Notes ==These cannot be loaded onto a cart, but may be loaded onto a [[wagon]]. Not all are currently listed.
* The [[Ornate fountainquality]]* of the cart affects its [[Food storage bindecay]]rate.* 15 kg of [[Bulk storage bindye]]is needed to paint a large cart.* Animal [[ForgeHorse#Traits|traits]]and conditions affect cart speed.* [[Oven]]Animals remain hitched to carts during server restarts.* [[Floor loom]]Hunger is the primary and rare reason that a creature may go aggressive, attack and kill another creature that is hitched, or destroy the barrier protecting said animal and then kill it.
== Notes See also ==* The type of wood currently does not effect the texture or color of the cart.* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.* The volume of items will affect what fits in the cart. See the [[container]] page for a item volume list.* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.* 26.65 kg of [[dye]] is needed to paint a large cart. * The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.*'''As of 1.0 it is no longer known if the following is true. Use caution when building in carts:''' Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.
==See Also==*[[Small cart]]*[[Wagon]]
[[Category:Containers]]
[[Category:Carts]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/L]]