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Basic Knowledge

9,951 bytes added, 23:11, 10 June 2015
→‎Getting started: Complete rewrite. Updated information and provided more information after creating a new character. Thank you to Vyolette for also creating a new character and helping me confirm information.
On the log-in screen, there is a "Settings" button. More information on those settings can be found [[Client Configuration|here]]. For advice on settings for slower or older computers look [http://forum.wurmonline.com/index.php?/topic/63471-configuring-the-client-looking-nice-while-running-on-low-settings/ here].
==Getting startedStarted=====First stepsSteps===See It is strongly recommended that you follow the tutorial when you first enter the world of Wurm, as it will help you become familiar with the basic controls and [[action]]s within the game. If you need to review the tutorial again, you can find it in the page [[Interface and controlsBook of Wisdom]] for an explanation by clicking on the book icon in the lower right of the controls [[notification]]s window. Click on the Tutorial section to expand and GUI then click on each item to get you startedsee the information available.
There are 3 things that are considered essential to getting started:* You need to find a source of water To move through Wurm, use the {{key|W}}, {{key|A}}, {{key|S}}, and find a way to carry some water with you. Go here {{key|D}} keys as well as holding '''left-click''' on your mouse and read this guide [[Guide To Cooking]]moving it around. It teaches This allows you how to make a bowl but making a jar is very similarmove in any direction and look in any direction as you move. If you run out You will always look through the eyes of water your stamina will recharge extremely slowly and character in Wurm, so it is important to survey your actions will be severely limitedsurroundings often by using the mouse look feature.* You need to build a house, go here: [[Build House|The "how do I build a house?" guide.]]* You need a chest with a lock for secure storage, go here: [[Secure storage]]
It is strongly recommended that you form or join a '''Read More''': [[settlementInterface and controls|Interface & Controls]], as cooperation is a key part of succeeding in any task. Veterans will also have more skills, experience and access to better materials Otherwise, try to stay close to your start town until you get the hang of the game, because you will return here when you die. When you are part of a settlement, it will provide a second respawn point.
You are given a set ===Communication===The lower left of your screen is your [[Beginners Toolschat window]]. Tabs at the top indicate different channels and personal messages. You can click on a tab to make it active, press Enter to start typing, they will stay with you when you die and re-spawn. Other items will nottype a message into the window.
'''How can I customize my appearance?CA HELP'''is watched by [[Community Assistant]]s and other helpful players. To toggle this tab, type '''/ca'''. You may ask or answer questions in this tab, but general conversation should be moved elsewhere.
In your inventory there will '''[[Chat#Freedom|Freedom]]''' is a chat for players on the same [[server]] as you and '''[[Chat#Global|GL-Freedom]]''' is a global chat that can be an item called seen by any player on any [[:Item:Hand mirrorPvE|Hand mirrorFreedom Isles (PVE)]] server, except [[PVP#Chaos|Chaos]]. By right mouseYou can toggle Freedom chat by typing '''/kchat''' and GL-clicking it and choosing UseFreedom by typing '''/gchat'''. If the tabs are not open already, you will open can send a window where you can modify how your character looks in gamemessage to Freedom by using '''/shout <message>''' and GL-Freedom by using '''/gshout <message>'''. This item Freedom is a one-use object, so be sure good place to ask if you are satisfied with lost or trying to find something on your appearance before confirming you are done modifying!server. GL-Freedom can be a good place to ask for general advice.
'''Why is it so dark? I can[[Chat#Private Message|Private messages]]''' may be sent between players on any server by typing '''t see!/tell <player> <message>'''. If the player exists, this will open a new tab with that player’s name. If a player sends you a private message, it will also open a tab in which you can reply to them.
* The first 24 hours of playtime characters have automatic light source. After 24 hours the character will get the message "The light leaves you."* If it's dark because it's night time then you could make a '[[personal lightsChat#Local|light sourceLocal chat]] such as a lantern or a torch''' can be heard by anyone within 80 tiles of your current location.* The game features full day/night cycles and nighttimes list in the right portion of the window shows you players that are fairly dark. Time currently in Wurm is 8x real time so the darkness should only last 1 your local and able to 1.5 hours.* The problem may also lie with your graphics card. Check hear messages sent to see if it features a gamma adjustment setting. If so turn it up very highlocal.
'''What's [[Premium|Non-premium]] players on Chaos and the difference between equip and activate?'''[[Epic Cluster]] are not able to see players in their local area.
An active item can be used to interact with the world around you, like cut a '''Read More''': [[treeChat]] down with your | [[hatchetChat commands]] active. You equip a weapon which is then used automatically while in | [[FightingModerator|combatChat Moderator]].
'''How ===Looking Around===After going through the tutorial and using the [[portal]], you will find yourself in your chosen starting city on the server you selected. Each starting city has many important items, such as a [[bartender]], [[token]], [[well]], and [[village recruitment board]]. To start, find the bartender and right-click to ask for refreshments. If you decide to join a [[settlement]], you may use the village recruitment board to help you in your search. Settlements are also known as deeds or villages. The token provides you with access to your [[bank account]], which is a safe place to store your in-game [[currency]] and up to 5 items. A few [[trader]]s should also be near you, and they may purchase items from you if they have funds to do I activate an item?'''so.
Double-click on it===Taking Inventory===You can see your [[inventory]] by pressing {{key|I}}. It will show up at the bottom of When you enter Wurm, you start with the following basic [[inventorytools]] next to '''Activeand items:''' This means that you can use the item for the tasks it is designed for.
*'''How do I equip a weapon?Tools'''*;[[carving knife]]:Makes some wooden items*;[[hatchet]]:Cutting down [[trees]]*;[[shovel]]:Gathering [[clay]], [[dig]]ging the [[Dirt|ground]]*;[[saw]]:Makes some wooden items*;[[pickaxe]]:Harvesting [[rock]] and [[metal]]*;[[rake]]:Tending [[crops]]*;[[steel and flint]]:Lighting fires and [[furnaces]]*;[[pottery bowl]]:Used in [[cooking]]
Put it in your *'''Equipment'''*;[[inventory|right handshield]]. A second [[:Category:Weapons|weapon]] can go in the Basic protection*;[[inventory|left handshort sword]], but it is used less often, so put your main :Basic weapon in your right hand. When you do so, you will get an *;[[Basic Knowledge|event messagebackpack]]: 'You equip a Stores some items*;[[short swordtoolbelt]] in your right hand'. You may also want :Quick access to put a shield on your left arm (the left hand won't be used if you do), or armor on other bodyparts.tools
*'''What can I do with a toolbelt?Other Items'''*;[[Item:Hand mirror|hand mirror]]:Customize character*;[[tent]]:[[Respawn]] point, temporary safe storage*;[[deed stake]]:Plans a settlement
A All starting items except the backpack and pottery bowl will respawn with you if you die. Any other item you collect or create in your adventures may not follow you on death, depending on the item. You will have to go back to where you died and retrieve them from your body. You can also '''/release corpse''' to allow another player to take your corpse, but this should be used with caution as anyone can access the contents of your corpse once released. '''Read More''': [[Fighting#Equipment|Equipment]] | [[Tools]] | [[Inventory]] | [[Death]] ===All About Items=== ;Right-Click: This will always bring up a menu of available actions and options for a given item or object. The actions listed may change based upon what you have activated, how far away you are, or other factors. This is the primary way of interacting with objects in Wurm. ;Activate: Most tools must be '''activated''' to be used. To do this, '''double-click''' on the tool. The name of the tool should change from white to green if it is activated.  ;Using: Once activated, you can use an item on another item by '''right-clicking''' the item the tool should be used on. For example, find a tree and activate your hatchet. Right-click the tree and you will see the option to cut down. ;Equip: Equipment must be equipped in order to receive any benefits from it. Press {{key|C}} to open your character window and drag an item onto your character, or '''right-click''' an item and select '''equip'''. Try this with your shield, sword, and toolbelt. ;Examine: You can see more information about an item by '''right-clicking''' on it and selecting '''examine'''. This will show you a brief description of it, it’s quality, damage, and other useful information. ;Renaming: You can give items you carry a short tag by '''right-clicking''' on them and selecting '''rename'''. This is a useful way to organize your belongings. ;Toolbelt: After you equip your toolbelt, you may drag the tools you will use often to the empty squares on the belt. Right-click the toolbelt to save or load slots and use the up and down arrows to cycle through your slots. You can then activate the items in your toolbelt by clicking on the item in your toolbelt. You can also use the number keys {{key|1}} through {{key|5}} to select a toolbelt]] slot. These are the keys above the letters, not the number pad. ;Damage and Repair: As you use some items, they will take damage. You can see this under the DMG column in your inventory. '''Right-click''' and select '''repair''' to repair this damage. Your item will lose some of it’s quality when you repair it. The more damage an item has, the longer it takes to repair and the more quality it will lose. If you allow an item to reach 100 damage, it will crumble away. ;Quality and Improvement: Quality indicates how good an item is . Tools with higher quality will be faster, take less damage as you use it, and yield better quality items as a piece result. You can raise the quality of most items by improving them. You cannot improve your starter tools. Right-click and examine an item to see what must be done to improve its quality, or look at the '''I''' column in your inventory. '''Read More''': [[Quality]] | [[Repair]] | [HUD[Toolbelt]] | [[Improving]] | [[Damage]] | [[Key bindings]] ===What Do I Look Like?===You can see what your character looks like by pressing {{key|O}} for the menu, and clicking on '''Character Window''', which is the third item down on the left. You may also press {{key|C}} to open your character and click on the body icon in the upper left corner. You can use the hand mirror you received when you started to change your appearance. '''Right-click''' the mirror and select '''use'''. This will display a customization window. The mirror is consumed when you save your character’s appearance. ===The First Day===For your first 24 hours of play time in Wurm you will receive the benefits of food from the bartender and a divine light source. You also receive other benefits that allows you can see by hovering over their icons in the top right of your game window. This is to let you learn the game and give you time to become self-sufficient by finding food and water and creating your own light source. You are also given a tent that can be dropped on the ground and used to place securely store items and as a respawn point if you die. This can be used temporarily until you build your first house as the tent will decay if left on the ground. You can empty the tent and pick it back up again if you wish to ten tools move. You need a 2 x 2 tile space that is not on a deed or within the [[perimeter]] of a deed, that is clear of obstructions and other structures, and that is not at or materials below water level in order to drop your tent. '''Read More''': [[Secure Storage]] | [[Starter tent]] ===Basic Needs===Your food and water indicators are at the top left of the screen, as well as your [[nutrition]] indicator. Running low on water will make your actions take longer and make you regenerate [[stamina]] slower. Food also has a similar effect when it gets low, and if you have any nutrition left, you will fast when your food drops to 8%. [[Fasting]] refills your food indicator, but removes a percentage of your nutrition.  Starting cities have wells that you may use to obtain water. You may also find fountains and larger bodies of water in your travels, any of which may be used for drinking or filling a [[container]] with water to take with you. Some containers useful for quick selectionstoring water include a [[pottery jar]], a [[waterskin]], and a [[small bucket]]. To fill, '''activate''' the container and then '''right-click''' on the water in a fountain or on a tile that is partially submerged in water and select '''fill'''. For food, you can '''right-click''' a grass tile and select '''Nature > Forage'''. Wear (It may take some time to find items you can eat and you may need to move around to find an area that hasn’t been picked over yet. You can also use your carving knife or a butchering knife to butcher meat from animals you have killed or corpses of animals that you are allowed to butcher. '''Activate''' the knife and '''right-click''' the corpse, then select '''butcher'''. Once you are done, '''right-click''' the butchered corpse and select '''open''' to see the contents. To eat food, '''right-click''' the food and select '''eat'''. The quality and type of food determines how much nutrition you gain or lose when eating, and hot food restores more nutrition than cold food. In order to cook the meat you’ve butchered, you will need a [[equipcampfire]]) or other form of furnace. For a campfire you must acquire wood by cutting down a tree, preferably one that is not on a deed. To see if you are on a deed, '''right-click''' the tile that the toolbelt tree is on and select '''examine'''. If you are within a deed, you will see a message such as: ''This is within the village of Tap Dance.'' Once you find a tree, you can '''right-click''' and '''examine''' the tree to see it's age. Trees that are old, very old, or overaged will give more wood in the legs form of a [[felled tree]]. Young, mature, and shriveled will only yield a single [[log]]. Fruit trees, such as cherry, apple, and lemon will also only yield a [[log]]. While standing in front of a tree tile, '''activate''' your torsohatchet and '''right-click''' the tile, then select '''cut down'''. Examine the tree to see how much damage has been done, and once it reaches 100, the toolbelt tree will appear fall down leaving a stump and the felled tree or log. With your hatchet still activated, '''right-click''' the felled tree and select '''chop up''' to create logs on the HUDground in front of you. Drag tools from  Now that you have some wood, pick up a log and '''activate''' your inventory into carving knife. '''Right-click''' the toolbeltlog and select '''Create > Kindlings > [[kindling]]'''s slots. They Once you’ve created a few kindlings, you can later '''activate''' your steel and flint and then '''right-click''' a kindling and select '''Create > Furnaces > campfire'''. A campfire will be removed from created on the ground in front of you when you are successful. To fuel the belt by clicking on them with campfire, '''activate''' a log and '''right-click''' the Shift key held downcampfire, then select '''burn'''. You can then '''right-click''' the campfire and select '''open''' to place things in the fire to heat up or replaced by other toolscook. The slots Placing raw meat in the fire will eventually turn them into cooked meat, which can be eaten or used in further cooking recipes. Hovering over an item’s icon and the small colored dot indicate the temperature of an item. '''Read More''': [[Cooking]] | [[Firemaking]] | [[Food]] | [[Water]] | [[Woodcutting]] | [[Key bindingsLeatherworking]] |bound[[Pottery]]  ===Next Steps===You may want activate your pickaxe and seek out an [[iron vein]] inside a [[mine]] for some [[iron ore]], or '''right-click''' on a stone tile and select '''rummage''' to hotkeysget [[iron rock]]s. You can smelt these down into [[iron lumps]] in a furnace, such as a [[forge]] or campfire. Default is <code>bind 1 ACTIVATE_TOOL1</code> With the iron, you can begin to make a [[lantern]] and start to upgrade and so on, up replace your starting tools as well as make [[large nails]] to 10use for a house'''Read More''': [[Mining]] | [[Blacksmithing]] | [[Build House|Building a house]] | [[Light sources]] | [[Ship]]s | [[Settlement|Found a settlement]]
==Exploring==
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