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Studded leather glove

1,009 bytes added, 22:49, 17 October 2024
Gloves enchantments and runes
|skill=Leatherworking
|improve=Leatherworking
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[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''
== Description ==
''A leather glove strengthened with metal studs.''
[[== Notes ==* Armour]] for your [[Item:Hand|hands]], so you won't get [[wound|injured]] there as severely when being [[Combat rating|hit]] in [[combat]] or otherwise. You will need one for each hand.* Studded leather armour generally provides a moderate amount of base defence defense with similar penalties as [[:Category:Leather armour|leather armour]]. Studded leather armour represents a good common ground between [[speed|walking]] and [[attack]] speed, .* [[Failure]] during creation damages the glove and reasonable defenceconsumes 0.05 kg of rivets.* Higher rivet [[quality]] will increase your chance of success when creating.* The [[metal|material type]] of the rivets currently has no effect on the armour itself. * [[Rarity]] is lost when adding rivets as the process creates a new item.
== Notes Enchantments and runes ==* Magical enchantments and runes on gloves affect actions that require hands: crafting clay items, improving clay items with the hand, forage, botanise. Since: [[Failurehttps://forum.wurmonline.com/index.php?/topic/199861-patch-notes-05-dec-2023/ Patch Notes 05-DEC-2023]] during creation damaged the leather glove * Only magical effects such as runes and consumes 0spell enchantments function for this purpose.03 kg For example, Wind of rivetsAges will improve action speed and Circle of Cunning will improve skill gain.* Higher rivet The glove is not being used as an actual tool, so it will not receive damage, and its quality , rarity, and material will increase your chance of success when creatinghave no impact on effectiveness. However, like a tool, enchantments will still decay from use.* The material type Enchantment/Rune effectiveness is averaged between both gloves. For example, having 100 Wind of Ages on one glove and 50 on the rivets currently has no effect other will be equivalent to having 75 Wind of Ages on a tool, and having a rune on one glove but not the armour itselfother will result in that rune being half as effective as usual.
== See also ==
* [[Plate armour]]
* [[Fighting]]
[[Category:Armour]]
[[Category:Babel/S]]
[[Category:Studded leather armour]]
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