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Religion

23 bytes removed, 20:51, 23 March 2016
→‎Champions: Fixed formatting
:'''Read more''': [[Priest]] | [[Spells]] | [[Alignment]] | [[Faith]] | [[Favor]]
===Champions===
{{main|Champion player}}A champion has done more than just devote themselves to their god, they have put in blood and sweat to prove themselves second to none. They have done the bidding of their gods and proven themselves worthy by focusing their efforts on practising the functions required to be noticed. Fo and Vynora watch those who have soul depth and Magranon and Libila those who seek soul strength.
As a reward for becoming a champion priests are given massive bonuses to their religious and characteristics skills, increased defence and providing faster healing. Becoming a champion is not easy, nor is retaining the title. There are a limited number of champions each god will permit at any time and death will reduce the faith a god has in their champions, they will be demoted for too many failures.
:'''Read more''': [[Champion player]] | [[Kingdom]]
 
===Demigod===
{{main|Demigod}}A player may become a demigod providing they have assisted their god enough in their [[mission]]s to win [[scenarios]], and obtain a unique item dropped from the heavens. Depending on the outcome of future battles on [[Valrei]] that demigod may then ascend to as a fully fledged god creating their own religion.
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