Out of date info
Much of the information in this page is out of date or incorrect. I have personally observed many traits far behind my animal husbandry skill level, and I can care for more animals than my skill should allow. --Azated 06:26, 5 April 2012 (UTC)
- Take into account that AH on epic is curved. -KaiH 17:02, 5 April 2012 (UTC)
29 skill: "The legs are of different length." (Major speed penalty)
I noticed yesterday that a horse with legs of different length stopped walking every twenty seconds while I was riding it with very heavy load. Can someone confirm this? Tekari 08:08, 21 April 2012 (UTC)
[16:46:50] <Brashendeavors> if there is anyone with wiki editing priv, the animal husbandry trait "It has a certain spark in its eyes" if definitely unlocked at 41 AH
Player had just got 41 AH and confirmed on 2 animals minimum, first time that indicator had shown up.
"Venerable animals do not breed as true." (found in the notes section.)
My Venerable Ebencloud is still breeding like a champ. Unsure if he has the spark trait due to low skill, but doubtful because I suspect he was born before said trait was put into the game.
<Malaclypse> I bred 2 venerable horses last night (all of my horses are now venerable). One of the pair was a plain "Venerable Fat Horse", so without any traits at all. I have several horses with the spark trait, and they were born way before the changes and that trait was introduced, as I haven't bred much in a long time.
- The note was added quite recently when Rolf made venerable and young animals unbreedable. Later he allowed venerables to breed again but the wiki was not updated. --Ago 11:15, 30 August 2011 (UTC)
Actually I added it after Gaeron mentioned that venerable animals do not breed as well, at least in passing traits. They still breed; however, its preferable with a younger animal. --Klaa 09:04, 2 September 2011 (UTC)
The result of my venerable's breeding above, father has 2 good traits, mother has none, both are white. Foal was white and had 2 or 3 good traits and one bad one, which seems maybe slightly better than average from my experience. --Malaclypse 21:34, 4 September 2011 (UTC)
64 animal husbandry... was getting 1-2 good traits (occasionally 3-4) on foals from venerables until I killed them all and used just younger ones. Working fine now --Klaa 22:56, 5 September 2011 (UTC)
Certain Spark in its eyes
Confirmed that animals with this trait will die of old age. I removed "cared for status" on a ven horse and she was dead the next morning. Long discussion in kchat (partially on my part to disseminate finding) showed that still nobody can report breeding a foal with this trait. Speculate maybe it was an exclusion to the short lived "vens don't breed" rule? Othobrithol 14:51, 3 November 2011 (UTC)
Age of horses vs pregnancy time
Right, i've just bred two female horses.... old-fat-ragegrey(f) mated with aged-fat-tomdance(m) with a pregnancy time of 11WW... aged-fat-eckerlightning(f) mated with aged-fat-waldowalking(m) with a pregnancy time of 5ww... I know that it says "Pregnancy times varies from 5-11 wurm weeks, regardless of species." But is the pregnancy duration random or related to animal age?
"Longer blood lines will support more traits. (For example: A 4th generation dog can have up to 6 or so traits where a 1st generation dog (the first offspring from wild dogs) usually only have 0-3 traits.)"
Going to remove this from the notes section, as it appears to be outdated. I've been making note of every horse born on my deed since Pristine launched in December, and number of traits appears to be purely based on AH at the time of breeding (though of course, with a bit of randomness thrown in). I have data to back up that two wild horses will produce 4-5 trait babies quite frequently with 50+ AH.
Does it kill the mother too, only sometimes, or never?
Can definitely kill the mother. I had an aged female horse, well fed / groomed, in a locked pen on deed; logged on to find her dead in the pen (she died Apr 11; ratios added Mar. 26). Should have been pregnant at the time; no baby and no other visible cause of death.
Even though it was undone, I wanted to make a comment on here that killing the parents does not prevent inbreeding. My source is me (developer), and the Wurm source code.
To elaborate more, the WurmIDs of the parents are still kept and stored on animals. When the WurmIDs of the parents no longer resolve to a creature, the names no longer show up on examine. When breeding, the check for inbreeding is made based on the WurmIDs ONLY - it does not attempt to see if the creatures exist still or not.
The reason people have thought that killing parents helps is because of another factor of breeding, and that's how traits are actually passed down. Without getting too deep into detail, the chances of inbreeding giving a negative trait goes down significantly the more traits each parent has.
Cool down on breeding
Missing information about cool down when failed attempt to breed and time until male is ready again, I believe it minimum 45 min but can be longer in some circumstances.