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Path of Insanity

205 bytes removed, 11:48, 18 April 2023
== Path of Insanity tiles ==
Insanity path tiles are usually found inside mines, on any tile more than 2 tiles inside minesaway from any ore veins or cave exits. The tiles Note that reinforcements and rock salt do not necessarily have to be flatcount as "ore" and will not block Insanity tiles from appearing.
You should be able to create your own insanity path tile by flattening tiles in a mine, then testing them. After completing a meditation on a path of insanity tile the usual message of "This is indeed a special place" will not appear. Due to this you may need to try moving to different tiles and repeatedly meditating until you get a path question in order to advance. Certain Path of Insanity-specific "trance" messages may also appear when beginning to meditate, making it clearer that the tile is special.
== Bonus ==
Gained at level 4
You get the option on wounds. This will clean the wound of any [[Rotten TouchRotting touch]] "You gleefully clean the wound."
If the wound is not dirty or infected it will not clean the wound.
Gained at level 7
You get the option on your body. This will fill your foodbar food bar to 99% and move your nutrition to a random value98%. You can Fill once per day.
It seems that 'fill' works in a similar way to fasting. The message displayed is
* You relax and forget about your hunger.
 
==== Shield of the Gone ====
 
Gained at level 7
 
Gives a constant damage reduction that scales up per level.
 
6% Damage Reduction at level 7
12% Damage Reduction at level 8
18% Damage Reduction at level 9
24% Damage Reduction at level 10
30% Damage Reduction at level 11
==== Teleport ====
* You close your eyes and let your spirit fly.
 
==== Shield of the Gone ====
 
Gained at level 11
 
[[Player:Wurzel|Wurzel]] (who first reached the level of Gone) had a chat with [[Rolf]] who said it's a ''constant'' buff that ''reduces damage and healing by 50%''.
See [[Talk:Path of Insanity#Shield of the Gone|discussion]] for more details.
 
[[Rolf]] later said that the exact amount of damage reduction varies for different wounds. [[Rolf]] did not disclose further details.
==== Recall Home ====
Gained at level 12
You get the option on your Body (in your inventory). This will instantly teleport you back to the token at your deed. </p>* <p> Can be used once every 12 hours. <br/> This cooldown is lowered by 1 hour for every level past 12.* It only works if you have been part of the village for more than 24 hours.* Only transports the player character, any mount, cart or boat is left behind.
* ''You close your eyes and let your spirit fly home.''
==== Final Breath ====
Final Breath has a 2 hour cooldown.
== Questions & Answers==The decision has been made to remove these spoilers because we felt it diminished the feature.We urge you please to not reveal the path questions or answers here, in our forums or ingame. It will detract the sense of mystery and other desired side effects of the feature.
==Answers== The answers to for the path questions can be found [[Meditating_answers#Path_of_Insanity|here]].
== Path of Insanity Quirks ==
=== Hallucinations ===
Sometimes, insane characters see mobs that are invisible to everybody but themselves. These can be noted from a distance as they always have unusual names. They can't be interacted with, tamed, or killed. Reported  They can be named any of the following names and creatures follow:*A crocodile named 'Terror', another named 'Sickness', another named 'Omen*Pain*Pus*Ratatosk*Rotten Blood', another named 'Scorn'.*A bear named 'Terror', another named 'Ratatosk', another named 'Scorn', another named 'Pus'.*A small goblin named 'Watcher', another named 'Pain', another named 'Sickness'.*A black dragon hatchling named 'Scorn', another named 'Silent Death', another named 'Sickness', another named 'Omen'.*A troll named 'Scorn', another named 'Terror*Watcher', another named 'Rotten Blood', another named 'Pus', another named 'Pain', another named 'Omen', another named 'Silent Death', another named 'Ratatosk'.  They can be any of the following creatures:*Bear*Black Dragon*Crocodile*Goblin*Lava Fiend*A lava fiend named 'Silent Death' that gave off no light, another named 'Pus', another named 'Pain', another named 'Watcher', another named 'Scorn'.Tower Guard*A white dragon hatchling named 'Sickness', another named 'Omen', another named 'Scorn', another named 'Terror', another named 'Pain'.Troll*A tower guard named 'Pus'.White Dragon Hatchling
[[Image:watcher.png|thumb|right|A troll named Watcher up close.]]
*(Player) makes some erratic twitching moves.
*(Player) stares at his palm.
 
==Titles==
 
{| border="1" cellpadding="3" cellspacing="2"
! Level
! Skill !! Path of Insanity Titles
|-
| 0
| 15 || Uninitiated
|-
| 1
| 15 || Initiate
|-
| 2
| 15 || Disturbed
|-
| 3
| 15 || Crazed
|-
| 4
| 15 || Deranged
|-
| 5
| 15 || Sicko
|-
| 6
| 20 || Mental
|-
| 7
| 30 || Psycho
|-
| 8
| 40 || Beast
|-
| 9
| 50 || Maniac
|-
| 10
| 60 || Drooling
|-
| 11
| 70 || Gone
|-
| 12
| 80 || 12th Eidolon
|-
| 13
| 90 || 13th Eidolon
|-
| 14
| 90 || 14th Eidolon
|-
| 15
| 90 || 15th Eidolon
|-
| 16
| 90 || 16th Eidolon
|}
[[Category:Meditating]]
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