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Unidentified fragment

713 bytes added, 20:07, 5 June 2023
Add note on output trait causing frags to be picked up
[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''
{{itemBox
|name={{PAGENAME}}
|image=Unidentified_fragment.jpg
|creation=[[Archaeology|Investigate]]
|result=*'''{{PAGENAME}}''' (1.00 kg)
|improve=Archaeology}}
 
==Description==
''A fragment of another item. You think you can see how multiples of these fragments may fit together in a way that restores the original item. A'' [metal brush/chisel] ''would be useful to clear away some dirt and rock from it.''
Unidentified fragments are found by [[investigate|investigating]] a tile.
==UsageNotes==* Unidentified fragments can be identified by using a [[stone chisel]] and/or a [[metal brush]]. Activate the tool, right click on the unidentified fragment and select ''Identify''.*The IDENTIFY action can be [[keybinds|bound]] to a key.* Once identified, the fragment will state how many other fragments need to be combined in order to create a finished product.* This uses the [[Archaeology|Restoration]] skill.* Animals with the [[Animal_husbandry#Traits|"It seems to pick stuff up"]] output trait have a small chance of unearthing fragments while eating.
==Variants==
Either upon investigation, or during the restoration process, you may encounter one of the following types of partially identified fragments.
* Unidentified wooden fragment
* Unidentified weapon fragment
* Unidentified tool fragment
* Unidentified metal fragment
* Unidentified container fragment
* Unidentified statue fragment
* Unidentified armour fragment
==Variants==Either upon investigation, or during the restoration process, At higher skill levels you may encounter one investigate an item of _(4)_ types of partially identified fragmentsa specific type directly, e.g.Unidentified Wooden an ore fragmentUnidentified Stone fragmentUnidentified Weapon fragmentUnidentified Ore or wooden fragment, at any point on the identification spectrum.
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