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Steppe tile

240 bytes added, 02:07, 19 December 2023
m
Add possible resource node spawns
|speed=12.15km/h
|type=Natural
|playermade=Can beyes
|underground=No
|creation=Naturally-occuring or by planting [[mixed grass]].
==Description==
A '''[[Terrain:Steppe|steppe tile]]''' is a ground [[tile]] characterized by regions too dry to support a forest but not dry enough to be a desert.
==Notes==
* Steppe tiles are often good for hunting due to their open views and being a source for certain [[creatures|animal]] spawns. 
* Players can [[botanize]] steppe tiles but are unable to [[forage]] here until reaching level 23 foraging skill.
 
* Packing and digging actions effectively remove steppe tiles. Dropping [[pile of dirt|dirt]] also destroys the steppe tile.
* Additionally, players can convert a [[dirt tile]] into a steppe tile by planting [[mixed grass]] cut from [[grass]] tiles. Planting steppe is treated like planting any other [[flower]] type; the [[Nature|nature]] and [[gardening]] skill levels are a major influence over success in planting.
* Steppe spreads onto adjacent dirt tiles on its own but slower than [[grass]].
*The following types of [[Resource nodes]] can spawn on Steppe: [[Wildflowers]], [[Wild grasses]], [[Low brush]], [[Mineral debris]], [[Roots and bulbs]], [[Animal burrow]], [[Umbellifers]], [[Nightshades]], [[Briar patch]], [[Mints]] and [[Vines]].
* Additionally, players can convert a [[dirt tile]] into a steppe tile by planting [[mixed grass]] cut from [[grass]] tiles. Planting steppe as such is treated like planting any other [[flower]] type; the [[Nature|nature]] and [[gardening]] skills are major influencers over success in planting.
 
* Steppe spreads onto adjacent dirt tiles on its own but slower than [[grass]].
== See also==
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