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Steppe tile

970 bytes added, 02:07, 19 December 2023
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Add possible resource node spawns
[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''
{{terrain|name=Steppe|speed=12.15km/h|type=Natural|playermade=yes|underground=No|creation=Naturally-occuring or by planting [[mixed grass]].|material=dirt|method=dig}} ==Description== A '''[[Terrain:Steppe|steppe tile]]''' is a ground [[tile]] where only poor grass grows characterized by regions too dry to support a forest but not dry enough to be a desert. ==Notes== * Steppe tiles are often good for hunting due to their open views and being a dry climate source for certain [[creatures|animal]] spawns.* Players can [[botanize]] steppe tiles but are unable to [[forage]] here until reaching level 23 foraging skill.* Packing and lack digging actions effectively remove steppe tiles. Dropping [[pile of irrigation. A dirt|dirt]] also destroys the steppe tile . * Additionally, players can be converted into convert a [[dirttile]] and back to into a steppe tile by planting [[mixed grass]] cut from [[botanizegrass]]d from tiles. Planting steppe is treated like planting any other steppe [[flower]] type; the [[Nature|nature]] and [[gardening]] skill levels are a major influence over success in planting.* Steppe spreads onto adjacent dirt tileson its own but slower than [[grass]]. *The following types of [[Resource nodes]] can spawn on Steppe: [[Wildflowers]], [[Wild grasses]], [[Low brush]], [[Mineral debris]], [[Roots and bulbs]], [[Animal burrow]], [[Umbellifers]], [[Nightshades]], [[Briar patch]], [[Mints]] and [[Vines]].
Steppe tiles are good for hunting, as [[tree]]s do not block your view and [[animal]]s spawn there.
== See also==
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