Changes

Jump to navigation Jump to search

Steppe tile

868 bytes added, 02:07, 19 December 2023
m
Add possible resource node spawns
[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''
A '''[[Terrain:{{terrain|name=Steppe|speed=12.15km/h|type=Natural|playermade=yes|underground=No|steppe tile]]''' is a creation=Naturally-occuring or by planting [[tilemixed grass]] where only poor grass grows due to a dry climate and lack of irrigation.|material=dirt|method=dig}}
You ==Description== A '''steppe tile''' is a ground [[tile]] characterized by regions too dry to support a forest but not dry enough to be a desert. ==Notes== * Steppe tiles are often good for hunting due to their open views and being a source for certain [[creatures|animal]] spawns.* Players can dig or pack [[botanize]] steppe tiles but are unable to [[forage]] here until reaching level 23 foraging skill.* Packing and digging actions effectively remove steppe tiles. Dropping [[pile of dirt|dirt]] also destroys the steppe awaytile. You * Additionally, players can convert a [[Dirt dirt tile|dirt]] tile into a steppe tile by planting [[mixed grass]] botanized cut from [[grass]] tiles. Planting steppe is treated like planting any other steppe tiles[[flower]] type; the [[Nature|nature]] and [[gardening]] skill levels are a major influence over success in planting. * Steppe spreads onto adjacent dirt tiles on its own also, but slower than [[grass]]. *The following types of [[Resource nodes]] can spawn on Steppe: [[Wildflowers]], [[Wild grasses]], [[Low brush]], [[Mineral debris]], [[Roots and bulbs]], [[Animal burrow]], [[Umbellifers]], [[Nightshades]], [[Briar patch]], [[Mints]] and [[Vines]].
Steppe tiles are good for hunting, as [[tree]]s do not block your view and [[animal]]s spawn there.
== See also==
editor
1,640

edits

Navigation menu