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Enchanted grass

161 bytes added, 03:15, 20 December 2023
m
Redacted mentions about foraging and botanizing and snow amassing.
* Acts as a potency 4 [[healing cover]] when stood on.
* [[Sprout|Sprouts]] and [[Flower|flowers]] cannot be planted on enchanted grass.
* Cannot be [[foraging|foraged]] or [[botanizing|botanized]].* Does not amass collectible [[snow]] during the Wurm [[winter]].
* Does not spread or otherwise occur naturally.
* Can be [[trap|trapped]].
* The enchant ability used to create enchanted grass tiles has an 18-hour cooldown period between uses.
* Enchanted grass has an unknown chance to revert to grass on deeds with a good ratio when an animal grazes on it. If the deed has a bad ratio (less than 15 tiles per animal), the enchanted grass tile then has a higher chance of reverting to grass when grazed upon. Off-deed, enchanted grass also has a chance to revert to grass when grazed upon.
* The following [[Resource nodes]] can spawn on Enchanted grass: [[Umbellifers]], [[Nightshades]], [[Mints]], [[Roots and bulbs]], [[Vines]], [[Briar patch]], [[Undergrowth]], [[Animal burrow]], [[Critter nest]], [[Mineral debris]], [[Tropical foliage]] and [[Fairy garden]].
 
== Removal ==
Enchanted grass is not destroyed by digging or dropping dirt, but it can be removed by packing it with a shovel, levelling, or cultivating it (turning it into dirt). [[Fire pillar]], [[Ice pillar]], and [[Corrupt]] spells can also be used to remove it and turn it to sand, marsh, or mycelium. It cannot be [[Dispel|dispelled]].
== See Also ==
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