[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''
{{Needsimage}}
{{terrain
|name=Reed
|type=Natural
|playermade=NoYes
|underground=No
|speed=unknown|creation=Naturally-occuringReed tiles can be created by Planting [[reed seeds]] on shallow water tiles.
|material=dirt
|method=dig
Reed tiles occur naturally underwater and spread like [[grass tile|grass tiles]].
[[Reed plants]] can be gathered from them using a [[sickle]], and they can also be or [[botanizing|botanizedscythe]].Other sharp tools work too but limit the reed to 20 QL.
If you dig on a reed tile, you create a [[dirt tile]]. All the reed tiles surrounding the digged corner will also turn into dirt tiles.
You can pack reed tiles with a shovel to convert them to packed dirt, e.g. for faster movement or for preparing them to be cultivated into dirt or paved. ==Notes==*Planting [[reed seeds]] underwater creates reed tiles.*Sowing [[reed seeds]] underwater creates reed [[field]]s instead of reed tiles.*Gathering reed gives [[gardening]] skill.*Reed [[field]]s do grow back over time. *Reed seeds can now be planted in shallow water to create natural reed tiles. They require a depth of 29 dirts or less, on tiles with a slope of 20 or less.*The following types of [[Resource nodes]] can spawn on Reed tiles: [[Seaweed]], [[Wild grasses]], [[Flotsam]], and [[Mineral debris]].
*Note: Sowing [[reed seeds]] underwater creates reed [[field]]s instead of reed tiles.
[[Category:Terrain]]
[[Category:Babel/R]]