== Improving ==
* Improvement uses [[Ropemaking]] skill but [[cloth tailoring]] tools: [[scissors]], [[needle]], [[water]], and [[string of cloth]].
* Using combined [[string of cloth]] bundles for improvement will consume a lot more string compared to an uncombined 0.1 2 kg string. Although, single strings require more clicking, since the whole string will be used in one improvement.
== Usage ==
Net * A net trap is placed on [[tree]] and bush tiles, with [[Traps]] traps skill influencing placement success.Net traps are only used on other players, they have no effect on mobs.
== Notes ==
* Improving these is a very good way to train up Ropemaking.
* As non-champ priests take [[faith]] reductions from improving, improving these for Ropemaking skill is not option for them. If you plan to [[sacrifice]] ropes and other ropemaking items, do the improvement training before becoming a [[priest]].
* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.
[[Category:Traps]]
[[Category:Ropemaking items]]
[[Category:Babel/N]]