[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}''' == Description ==An '''NPC''' is a '''N'''on-'''P'''laying (or '''P'''layer) '''C'''haracter. These so-called "bots" are implemented in [[Basic Knowledge|Wurm]] to do certain functions such as trade, guard, protect, etc.
== Examples ==
* All the [[:Category:Bestiary|animals and creatures]] of the world
* [[Bartender]], providing free food and water to any players with under 24 hours of play time.* [[Personal Merchantmerchant]], owned by a player with a [[Personal Merchant merchant#Contract|personal merchant contract]]* [[Trader]], owned by a player with a personal [[Trader contract]]* [[Creature:Spirit guard|Spirit guardtemplar]]s and templars, guarding the [[deed|villages]]
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
* [[BartenderWagoner]], owned by a player with a [[Wagoner contract]] and providing free food and water bulk goods delivery services* Religious advisor at starter towns which can [[convert]] you to any players with under 24 hours of play time. ==External links==a religion* [[Wikipedia: Non-player characterStable master]], looking after unattended animals and vehicles* Quest givers at the [[Wikipedia: Computer game botGuidance]]server
[[Category:MiscGame mechanics]]
[[Category:Babel/N]]