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Defiance

4,451 bytes added, 09:27, 10 October 2025
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[[CDB|Main]] / [[Server types]] / [[Freedom]] / '''{{PAGENAME}}'''
{{server
|abbr=Def|type=pvp|image=Defiance_v4_2.jpg|cluster=Northern Freedom Islesnorthern|date=June 17thJuly 24, 20092020|size=4096x4096|twitter=WO_Defiance|mrtg-name=Defiance
|forum-url=https://forum.wurmonline.com/index.php?/forum/382-defiance/
|start-towns=Frontier, Rotten Hollow, Rumble
|faiths= Fo, Magranon, Vynora, Libila
|kingdoms=}}[[CDB|MainMol-Rehan]], [[Jenn-Kellon]] / , [[Server typesHorde of the Summoned]] / '''{{PAGENAME|theft = yes|guard-towers = yes|deeds = influence}}''' 
==Description==
Defiance is the a PVP server of located in the Northern Freedom Isle Isles cluster. More information to come. ==Character==
==Spawn settlements==
Each kingdom has its own starter town.
* [[Mol-Rehan]]: Rumble<br>
* [[Jenn-Kellon]]: Frontier<br>
* [[Horde of the Summoned]]: Rotten Hollow
==Travel==
The only servers Defiance residents can reach are the [[Harmony]], [[Cadence]], and [[Melody]] PVE servers, via portals. Players may not take items, animals, or vehicles to PVE servers. All skills except [[faith]] will transfer between servers. Meditation skill will transfer but Path choice does not. Player [[affinities]] are also independent between the PvE maps and Defiance. [[Marks]] will transfer between Northern cluster servers, but [[Sorcery|tomes]] and their powers will not.
 
==[[Maps]]==
* [[:File:Defiance_v4_2.jpg| In-game map]]
* [https://drive.google.com/drive/folders/1RV1Z19R-WyJ1-ufhYXUNDYx4xNJYl4xS Map dumps]
==Travel==
The only server Defiance residents can reach is the [[Harmony]] PVE server, via portal. Players may not take items to Harmony.
==Maps==
==Defiance PVP Ruleset==
Defiance has a different rule set from other servers, in addition to normal [[PVP]] rules, as follows:
 
Similar to the Elevation server:
 
* Maximum digging slope has been reduced to 150.
* Maximum surface mining / tunneling slope has been reduced to 60.
* There now needs to be a minimum of 3 tiles between mine doors.
* A deed will disband automatically after five chained deed drains.
* Meditation abilities over level 9 have been disabled.
* Hate damage bonus now increases lockpicking chance.
* Element immunity now only lasts 5 minutes down from 30.
* Removed rare bonus from boats(No replacement for now).
* Rare horse gear now takes less damage instead of granting a speed bonus.
* Horses give birth faster.
* Border crossing will be disabled, travel only available via portal.
* Increased cooldowns on Truestrike, Stoneskin and Continuum.
* Physical damage resistance and penalty effects from sorcery items changed to fall damage.
* Karma home teleport has been disabled.
* Hell horses and unicorns cannot be hitched or ridden.
 
Defiance only rules:
* Players will move between the new PvP and PvE server with a portal that is easily craftable and also available in the starter zones. All skills except Faith will transfer, meditation paths and items do not cross.
* Starting areas have a zone around them providing some extra benefits and restrictions.
** Much stronger tower guard spawns inside this zone instead of the normal ones.
** Reduced damage from siege weapons.
** Villages here have no silver removed when drained, only left in to allow breaking mine reinforcements.
** Shorter raid windows than outside the starting islands.
** Max village size 10 tiles in each direction with no additional perimeter allowed inside this zone.
** Capitals cannot be located inside this safe zone.
** Artifacts in the safe zone will lose charges every hour even when on players.
** Battle camp towers cannot spawn inside or within 100 tiles of safe areas.
* Deeds can now only be raided during raid windows, villages will be able to pick the time this window opens, and this can only be changed every 2 weeks. You will be able to view the window and how long until it starts by right-clicking any wall/fence on the deed from any distance. Starter villages will be 100% unraidable.
** Raid windows will be 2 hours for safe zones and 6 hours outside them; as people start raiding, we will see how this affects it and tweak accordingly.
** Lockpicking will always work even outside raid windows.
** If you find ways to damage deeds outside of raid windows, you are expected to report it and not abuse it.
* There will be a few karma spells castable by anyone with a gem staff/karma to use them:
** Summon skeletons/Wraith/Worg
** Mirrored self
** Stone/Ice/Fire walls
* Random chest spawns will return and can contain crafting supplies, good compasses, gems, traps, arrows, and rarely seryll lumps/rare bones that transfers its rarity to 1 item.
* Weapons/Armour tweaks to change the meta up, we will be leaving this undocumented.
* Increased shield/shield bashing skill outside of the safe zones.
* Village war bonus will now reduce the damage your walls/fences take from siege weapons and no longer increase players damage.
* Locate souls will have a reduced range; this will also include locating corpses.
* Off deed reinforcements will have a much higher chance to break when using the disintegrate spell.
* Messages like lost link/left the world/logged in will only be shown to people in your own kingdom.
* You can not drop or use tents and bedrolls in enemy influence.
==Statistics==
{{Serverstats|address=defiance.game.wurmonline.com}}
[[Category:Servers]][[Category:Babel/D]]
[[Category:PVP]]
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