Moved examine text into the item box, added a practical Description section, cleaned up wording, and fixed formatting.
{{itemBox
|name={{PAGENAME}}
|examine=An impressive merchant ship.
|active=[[keel section]]
|passive=[[keel section]]
|group=Containers
|dyeable=multi
|materials=* 5x [[keel section]]s
* 300x [[tenon]]s
* 12x [[thick rope]]s
* 150x [[tar]]
* 4x [[Iron iron ribbon]]s
* 411x [[hull plank]]s
* 10x [[oar]]s
* 10x [[small tackle]]s
* 7x [[shaft]]s
* 10x [[Belaying belaying pin]]s
* 628x [[peg]]s
* Total components: 1716
|result=*'''{{PAGENAME}}'''
|skill=ship building
|dyeamount=220000/66000
}}
== Description ==
A ''An impressive merchant 'caravel''' is a large [[ship]] used for travel and transporting cargo. It has one of the largest holds of any shipand can carry many crates, vehicles, and other loaded items.''
The largest ship possible to construct, this huge ship requires 36 skill to start. Has permission management.== Vessel details ==
* Requires 24 [[Mind mind logic]] is required to command this ship.* Passengers: 1 captain and 13 crew.* Maximum speed: 30.88 km/h, solo with a [[gale]] from behind.* Hold capacity: 62 [[large crate]]s. See [[#Loadable items]] for more information.* Creature cage capacity: 8.* Minimum passable depth: 20 dirt.* Requires 35 [[body strength]] minimum to drag.* Hull size: 5 x 2 tiles.* Overall length: 6 x 2 tiles.* Height: 35 dirt from water level to deck.
The Caravel is a good merchant ship but can be impractical. Its size can make some areas impassable. But its size is also its advantage, as the Caravel's large hold means that it can transport a massive amount of materials - making it a useful ship for the sale and delivery of bulk supplies - although it is very difficult to construct and can be expensive to buy.== Notes ==
'''Note that you * You do not have to have need 35 body strength to avoid beaching the boat - so . As long as it is not moored then you , the boat can still push and pull be pushed or pulled off a reef.* Ships with a [[quality]] of less than 10 cannot be commanded.** This includes ships whose [[damage]] percentage would calculate to bring the quality below 10, such as a 12 quality ship with 17 damage.** Repairing a ship can sometimes result in the ship retaining a quality above 10, making it commandable again.* Caravels are among the most difficult ships to build. Higher quality parts improve the boat off chance of success.* Ships cannot be hauled up ladders.* Can be loaded with a [[wagon]] or a reef[[large cart]], and enough animals to drive them.'''
== Vessel details Loadable items ==*Passengers: 1 Captain + 13 crew*Maximum speed: 30.88km/h (solo)*Maximum speed: 34.13km/h (full crew)*Hold Capacity: >86 000 kg (100 rafts full of stone shards)*Creature Cage Capacity: 8*Size: 5 tiles by 3 tiles (?)*Height: 35 dirt from water level to deck(?)*Weight: 2450kg (35 strength minimum to drag)
==Notes==*Ships with ''List is a [[quality]] of less than 10 cannot be commanded. **This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).**Repairing a ship can sometimes result work in the ship retaining a quality above 10, thus being commandable once again.*The most difficult ships to build. Higher quality of parts being attached improves chance of success.*Caravel can be started at 34 with a 35ql keel or better, 6% chance.*it needs 220 kg of dye for wooden part and 66 kg for sailsprogress.''
== Loadable Items ==''List is a work in progress.*[[Forge]]*[[Oven]]*[[Large crate]] - 62*[[Small crate]] - 100*[[Bulk storage bin]] - 6* [[Wagon]] and 2 [[bulk storage bin]]s
== Non-loadable items ==
See [[Load cargo]] for an exhaustive list of loadable/and non-loadable items by smallest vehicle type.
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}