== Quality effects ==
'''Higher quality decreases:'''
* The rate at which items are damaged [[damage]]d by use, [[attack ]] and [[decay]]
* The time it takes to use or to create something with it
* The time it takes to heat up an item
* The quality of the items they produce
* Chance of success when creating something with them
* The legibility of the [[signature]] displayed on the item
== Quality (unique cases) ==
* The number of guards in a [[guard tower]], there is one every 10 ql. A 24ql tower has 2 guards while a QL 41 tower has 4 guards. A tower will always have 1 guard, but it will not get a second until it passes 20 QL
* The range and strength of a god's presence around an [[altar]]
* The amount [[food ]] will fill up the hunger bar
== Damage effect on quality ==