Difference between revisions of "Sleep bonus"
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* Maximum bonus is attained at 120 hours of sleep, it will not increase beyond 5 hours. | * Maximum bonus is attained at 120 hours of sleep, it will not increase beyond 5 hours. | ||
* Sleep does not affect the main [[fighting]] skill. However, its subskills (defensive, aggressive, and normal) and other fighting-related skills, such as shields and swords, do receive the bonus. | * Sleep does not affect the main [[fighting]] skill. However, its subskills (defensive, aggressive, and normal) and other fighting-related skills, such as shields and swords, do receive the bonus. | ||
+ | * [[White powder]] also gives 1 hour of sleep bonus. | ||
[[Category:Babel/S]] | [[Category:Babel/S]] | ||
[[Category:Player]] | [[Category:Player]] |
Revision as of 09:53, 31 January 2010
Sleep bonus provides a period of increased skill and stamina gain. This is a way to help players who can not play for many real-life hours (all times are in real-life time, not Wurm time) each day without hindering players who can stay logged on for a long time. Sleep bonus is gained through the use of a bed.
While rested, a player has 3x stamina regeneration and 2x skill gain. A player receives 1 minute sleep bonus for every 24 minutes of sleep, with a maximum of 5 hours.
Benefits
- 3x stamina regeneration
- 2x skill gain
- 1 minute of sleep bonus for every 24 minutes your character sleeps
Hours of sleep | Bonus time (minutes) |
---|---|
1 | 2.5 |
12 | 30 |
24 | 60 |
48 | 120 |
120 (five days) | 5 hours max |
168 (1 week) | 5 hours max |
336 (2 weeks) | 5 hours max |
Notes
- Maximum bonus is attained at 120 hours of sleep, it will not increase beyond 5 hours.
- Sleep does not affect the main fighting skill. However, its subskills (defensive, aggressive, and normal) and other fighting-related skills, such as shields and swords, do receive the bonus.
- White powder also gives 1 hour of sleep bonus.