*Rotting gut no longer should give faith loss if faithful
*Lockpicking no longer should give faith loss
== 150505 Valrei prize distribution ==
*Most Valrei item prizes were split up in three with one charge each. There is only possibility for one Key to the Heavens, Wand of the Seas and Rod of Eruption each round still. One player may win more than one if lucky.
*Should now be possible to convert to evil deities in HOTS template kingdoms.
== 150504 Wall removal and reputation for spell casting ==
*Fixed a bug where you were required to demolish walls when removing tiles from a building
*Some spells were not properly checked for negative aligned deites such as Tosiek when it came to village reputation
*Kings coffers on Elevation were balanced
== 150430 Artifact balancing ==
*New method for recalculating kingdom influences when a village disbands or a tower is destroyed.
*Possible fix for breeding timers.
*Fix for corrupt animals on non-PvP servers.
*A fix of the fix of walls, now even more chance of not getting bad walls while doing construction work.
*Champions are now limited to 3 per kingdom.
*Artifacts will now drop upon death.
*Artifact damage no longer stacks with enemy presence bonus, Truestrike, Hate path increased damage, Rod effect or Warrior deity bonus damage.
*Changes to artifact charges: Artifacts still need recharging but the max recharge is 30 uses instead of 120. 10 uses are still removed automatically every week. Orb of Doom consumes 10 charges when used. Current items will *have their charges set to max 30.
*You no longer can teleport when carrying an artifact.
*Artifacts no longer deal critical hits.
*Artifacts should no longer spawn beneath deeds or structures.
*The Crown Of Might now has better protection stats and shields the face.
*The Rod of Beguiling now weights half as much and gives 20% damage bonus instead of 10 (not always stackable).
*Artifacts now properly drop on ground during controlled restarts.
**The Eye of Vynora now will detect through NoLocate spells.
== 150428 Wall fix ==
*Fixed an issue were some walls were created wrongly resulting in players being unable to remove them.
*Global PMs are now on as default when you create a new character.
== 150422 Magical walls fix ==
*Prevent people from getting trapped inside magical walls due to teleport lag by blocking casts when a player is on an adjacent tile
*Prevented some overpowered spell combos from occurring for player made deities
*Made only premium accounts count when it comes to deciding player made deity favored kingdoms
== 150420 Tosiek spell list fix ==
* The bug where Tosiek spells never were properly generated was fixed. The list is randomly generated per player deity and new spells will be revealed as priests gain faith enough to use them. We let the requirement to join his religion stay at negative alignment since it is possible to attain even on Freedom servers.