Moved examine text into the item box, renamed Creating to Creation, cleaned up Usage and Notes, and improved wording.
{{ItemBox
|Imagename={{PAGENAME}}|image=Rope_trap.jpg|examine=This rope tied in a strangling loop will slow people down if laid out on the ground with a trigger mechanism.
|active=[[rope]]
|passive=[[cordage rope]]
* 1x [[bow string]]
* 1x [[shaft]]
|result=* '''{{PAGENAME}}''' (3.0 00 kg)
|skill=ropemaking
|improve=no
}}
== Description ==
== Description ==A '''This rope tied in trap''' is a strangling loop will [[trap]] used to slow people down if laid out on the ground with a trigger mechanismmovement.''
The '''rope trap''' is a [[trap]] used to slow movement.== Creation ==
== Creating ==
* Creation success is influenced by the active [[rope]].
* Failure in when creating will damage the [[rope; failure in ]].* Failure when continuing will damage the item being added.
* These are difficult to make; 40 [[ropemaking]] is recommended.
* The success rate is highly dependent on the [[quality]] of the materialmaterials. == Usage ==
== Improving ==* Rope traps are placed on [[grass]], [[bush]], and [[tree]] tiles.* These The [[traps can not be improved]] skill affects the placement chance.
* Higher quality traps deal more [[damage]].
* Traps affect hostile mobs, enemy kingdom or village players, and animals or mobs of enemy kingdoms on [[PvP]].
* On [[PvE]], traps harm hostile creatures but do not harm players, branded animals, or branded mobs.
== Usage Notes =='''Rope traps''' are placed on [[grass]], [[bush]], and [[tree]] tiles, the [[traps]] skill affects the placement chance.
== Notes ==* Rope traps cannot be improved.* The '''rope trap''' Rope traps can be placed in carts.* Fewest Rope traps have the fewest number of parts in contrast with compared to other traps.* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.