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Fishing

956 bytes added, 07:17, 19 April 2020
→‎Spear fishing: Added long spear, and wiki links
'''Fishing Reels'''
There are four types of fishing reels, which are used for catching different types of fish:
[[Light fishing reel ]] [[Medium fishing reel]]
[[Deep water fishing reel]]
[[Professional fishing reel]]
Fishing Reels are added to rods so that they can be used for fishing. A fishing reel holds up to 1 line (which in turn may contain other things), and may be placed in a rod. Fishing Reels will take damage from use, with rare fishing reels taking less damage.
[[Leather wound handle]] - same item as current in-game version
[[Reinforced handle]]
[[Padded handle]]
'''[[Fishing Line]]'''
[[Basic fishing line]] - used on pole, may only contain a (wood or metal) hook
[[Light fishing line]] - used on basic light fishing reel, used to catch smaller fish [[Medium fishing line]] - used on fine medium fishing reel, used to catch medium fish
[[Heavy fishing line]] - used on deep water fishing reel, used to catch large fish
[[Braided fishing line]] - used on professional fishing reel, used to catch ‘special’ fish
'''[[Float]]s'''
 Floats can has to be added to lines which affects which , to be able to see when a fish are more likely to can be caughthooked. There are 4 types of float:
[[Feather|Feathers]] - part of butchered loot from rooster, pheasant and hen.
Hooks are added to lines to catch fish. There are 3 types of hook:
[[Wooden fishing hook]] - same as current item, better for fly fishing
[[Metal fishing hook ]] - same as current item, better for deep water / sea fishing
[[Bone fishing hook]] - made from goblin skulls
Wood type will affect how fast a fish turns up. The default is a modifier of 1, and each wood type modifier is additive to the default modifier, so creating the right hook can nearly halve the time for a fish to turn up. The lower the modifier % in the chart below, the quicker the interval of time in which the fish turns up, i.e. the more effective the hook. (Example: Lemon/Orange is the preferred wood type for quickest results).
{| class="wikitable"
!Wood Type !! Modifier
|-
| Cedar || 0.990%
|-
| Fir || 0.85%
|-
| Pine || 0.95%
|-
| Lemon and Orange || 0.75%
|-
| Apple || 0.880%
|-
| Oleander || 0.880%
|}
== Method ==
=== Rod fishing ===
# Right-click on a tile or boat > '''Start fishing'''
# A timer begins for casting. Cast by moving the mouse. When the circle is not red, left-click to cast at that spot.
# A 2nd timer starts (3 minutes). During this time, the following can happen:
* After a delay, a fish will appear and swim to the hook where it will take a bite (the float bobs up and down as well as the line moves).
* You have a limited time to try to hook the fish (by left-clicking anywhere on the screen).
* If you manage to hook a fish it will try to get away, during this time you may see the fish moving away from or closer to you.
** If the fish gets too far away, it will escape.
** If the fish gets close to you, it will be caught.
** There is a possibility for the rod to break (actually the rod stays with you but you lose the reel and anything in it).
** There is a possibility for the line to snap (you will lose anything that was on the line as well).
*If you tried and failed to hook the fish, your fishing session is over.
*If you did not try to hook the fish, it will swim away, and after a delay another will turn up.
 
===Spear fishing===
# Right-click on a tile > '''Start fishing''
# A timer will start, waiting for fish to arrive.
*A fish will appear and slowly swim fairly close to you. It will pass just in front of you.
*You can try to spear it by launching your [[spear]] or [[long spear]] (e.g. left-click) near the fish.
**If you hit it, you catch a fish.
**If you miss it, it will swim away. It’s also possible to hit your own foot!
*If you decide to leave the fish alone, it will swim on past. Once out of range after a delay a new fish should turn up.
 
===Net fishing===
# Right-click on a tile > '''Start fishing''
# A timer will start, waiting for fish to arrive.
*The net will sway on screen and no other action is required.
** Nets will need to be emptied once a item is caught.
 
'''[[Bait]]'''
When used on a hook, baits increase the chance of catching a particular fish. There are 12 types of bait:
[[Fly|Fly]] - You catch these using a pottery jar with a bit of honey in it, on animals that require grooming. [[Cheese Small pieceof cheese]] - Cheese Broken into smaller pieces.
[[Dough ball]] - a small ball of dough.
[[Wurm]] - Found on dirt and mycelium tiles.
Each time a fish bites on a baited line, the bait will take damage (e.g. the fish eats a bit of it). Bait is not required to catch fish (i.e. you can catch fish without bait), but the chances are a lot lower. Different fish prefer different bait.
 
 
 
'''Standing on Land:'''
 
* Activate the [[fishing pole]], [[fishing rod]], or [[fishing net]]
* Right-click a fully submerged [[water tile]] within 3 tiles of the tile on which you stand.
* Select "Fish".
 
 
'''Embarked on Boat:'''
 
* Activate the fishing pole or fishing rod
* Right-click a fully submerged water tile within 3 tiles of the [[boat]] and select "Fish". Another option, with the fishing rod activated, is to simply right-click the boat itself and select "Fish".
 
 
'''Note''' - When fishing by boat, due to the forces of wind and current, it is often necessary for the captain to either moor the boat with an [[anchor]] or disembark and then re-embark as a passenger. This will secure the boat from further movement and then make fishing possible.
* A [[fish keep net]] can be attached to a boat to help reduce decay on fish, also can be planted next to a player (in water) for same affect
Rare fish can only be caught on special tiles (which are out at sea). 
== Types of Fish Harvestable Through Fishing (More Info Also Found on == For more detailed information see [[Fish]] Page) ==.
===Cave Fish===
*[[Loach]] 0.02 kg/ql
*[[Wurmfish]] 0.05 kg/ql
*[[clam|Clam]] 0.02 kg/ql
===Shore Fish===
'''Fine Fishing Rod'''
== Notes ==
* Rods and poles can be stored in a [[fishing rod rack]]
* Takes slightly less damage. * Increases the average weight of fish caught. * Increases catching frequency. * Increases the chance at catching unique fish at special fishing spots. == Notes ==* rods and poles Fish can be stored in water using a [[fishing rod rackFish keep net]]to reduce decay
* Catching heavier fish comes with a higher chance of line breakage.
* Larger fish start giving less than 1 fillet per 0.3 kg, and cap at 50 fillets per fish. This max cap tends to occur at around the 15 kg mark, but is also thought to be possibly related to the [[butchering]] skill.
 
* When catching white or blue sharks, they deal a small [[poison]] damage wound. If left to heal naturally, this has a very small chance to kill you on the healing tick.
* Willow rods take less damage from catching heavy fish.
* The fishing skill itself goes up as you fish (as the fishing action timer runs)Skill gain only happens on successfully hooking, not upon individual catches. Fishing will also provide or when the player with gains fish gets reeled in the area of Soul/[[Soul depth]].or otherwise catching a fish
* Fishing is close to impossible in small pools (less than 4x4) of water.
* The higher the quality of the fish, the more weight the fish will have. Each species has a weight-to-quality ratio. For example, a high quality roach will likely never outweigh any quality of catfish.
 
==Characteristics trained==
See: [[Characteristics]]
== [[Titles]] ==
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