[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' {{itemItemBox
|name={{PAGENAME}}
|image=Cloth glove.png
|active=[[needle]]
|passive=[[square piece of cloth]] (0.10 kg)
|group=ArmourClothes
|materials=no
|result=*'''[[{{PAGENAME}}''' ]] (0.10 kg)
|skill=cloth tailoring
|dyeamount=7
}}
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / [[{{PAGENAME}}]]
== Description ==
''A thick cloth glove.''
== About Cloth Armour Notes ==* Armour for your hands. You will need one for each hand.* Cloth armour is the weakest armour in of all, with 40% damage reduction at 100 quality. However, it has no penalty to walking speed, and offers the highest evasion rate.* A higher quality needle increases your chance at creating.* Failure creating will consume 0.01 kg of square piece of cloth.* It is the gameeasiest piece to make and often used to get started training cloth tailoring skill. * It is weak against every type lightest pieces to make, so when [[improve|improving]] with [[string of cloth]], only 0.005 kg are consumed in each action (5% of attackits weight).
Cloth armour may be advisable though to players who travel often == Enchantments and runes ==* Magical enchantments and runes on gloves affect actions that require hands: crafting clay items, improving clay items with the hand, forage, botanise. Since: [https://forum.wurmonline.com/index.php?/topic/199861-patch-notes-05-dec-2023/ Patch Notes 05-DEC-2023]* Only magical effects such as runes and spell enchantments function for this purpose. For example, Wind of Ages will improve action speed and Circle of Cunning will improve skill gain.* The glove is not being used as an actual tool, so it will not reduce speed too much but receive damage, and its quality, rarity, and material will have no impact on effectiveness. However, like a tool, enchantments will still decay from use.* Enchantment/Rune effectiveness is averaged between both gloves. For example, having 100 Wind of Ages on one glove and 50 on the other will provide some armour against attacks be equivalent to having 75 Wind of Ages on a tool, and so may help you survive if attacked having a rune on your travels than when wearing nothingone glove but not the other will result in that rune being half as effective as usual.
== Notes See also ==* Easiest part of the cloth [[Armour]]* [[Cloth armour to make, so many use it to practice ]]* [[cloth tailoringFighting]].
[[Category:Babel/C]]
[[Category:Cloth armour]]
[[Category:Babel/CClothes]]