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Combat rating

144 bytes added, 07:29, 21 September 2024
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Capitalised "Wurm"
[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
 
== Introduction ==
Combat rating is the system in wurmWurm, which decides how often you miss and get missed in combat. It is a numerical value calculated from a variety of factors. A higher combat rating makes you hit your opponent more, while making your opponent hit you less.
== The system ==
'''Combat Rating system info from Rolf:
''First of all, the bonus is applied to something that is called Combat Rating or CR for short in the system. Every creature has one. It is very similar to the concept of levels in other games, just that it fluctuates a lot more in wurmWurm. It is the basis for calculating the chance to hit another creature. Players have a base combat rating of 4.
''If the troll I am fighting has CR 10 and I have CR 4 I have about 4/(10+4) chance to hit the troll, or 29% every attack. The troll on the other hand has 10/14 so it'll hit me 71% of his attacks.
== Acquiring combat rating ==
Every player in wurm Wurm and every creature has assigned a specific combat rating at all times. However, it is a large bundle of variables, not only determined by your skill, but also by your location and your kingdom population.
'''Confirmed variables to effect your combat rating:'''
*Height advantage
*Distance to target
*High-faith bonuses from [[Magranon]] , [[Libila]] and [[LibilaVynora]]
*Combat bonuses from being near an altar of your deity
*Ruler bonus
*Water
*Riding [[horses]] and carts
 
[[Category:Game mechanics]]
[[Category:Babel/C]]
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