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Damage

110 bytes added, 01:03, 8 August 2023
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
 
==Description==
'''Damage''' is used to illustrate the concepts of wear-and-tear on [[item]]s.
==Decay==
'''Decay''' is the process of accumulating damage over time. The decay rate depends on the item type and where the item is stored. [[Log]]s, [[rock stone shards]] or [[dirt]] for example will completely decay within days while other items may even last months and years. Items made from [[cedar]] trees decay slower. However containers made from [[cedar]] do NOT protect their content better.
* Items on deed, in buildings or in [[container]]s will decay slower.
[[Decay]]
[[Category:Game mechanics]]
[[Category:Babel/D]]
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