Changes

Jump to navigation Jump to search

Branding

539 bytes added, 21:39, 26 January 2025
m
no edit summary
* On PvE servers branded animals cannot be attacked by another player unless they have the correct [[permissions]].
* Branded horses have the same protection when dead as when alive (until the next server restart), meaning only those who have permissions may take items from the corpse. If deed permissions allow leading, it will override brand permissions while on deed.
* PvE also prevents the sacrificing of branded animals.
* The maximum number of branded animals per deed (PvE) is (number of tiles)/11.
** You can see the number of branded animals in '''Settlement info''': ''The tile per creature ratio of this deed is 45.621952. Optimal is 15.0 or more. This is a good figure. There are 35 creatures currently branded.''
** The (number of tiles)/11 ratio relates to how many animals can be branded.
** The (number of tiles)/15 ratio, relates to how many anymals (branded or unbranded) you can have on a deed, without increasing the risc of miscarriages/diseased animals etc.
* When a deed disbands, all brands are removed from their animals.
* Only [[premium]] players are allowed to brand animals.
* Branding only applies to the server you branded the animal on. If you cross over to another server, that animal is not considered branded on the new server.
== Usage ==
Once branded, members of that village can lead the animal anywhere, even on deeds that they don't belong to. You still need a rope to lead it.
 
Animals cannot be branded when hitched.
== Unbranding ==
79

edits

Navigation menu