[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Pottery]] / '''{{PAGENAME}}'''
{{ItemItemBox|name={{PAGENAME}}|image=Corrosive_trap.jpg|examine=This trap contains fragile pottery flasks full of corrosive liquid.
|active=[[large nails]]
|passive=[[plank]]
|group=TrapTraps|materials=* 4 x 1x [[large nails]]* 1x [[plank]]* 4x [[Lyelye]] (4kg 4.00 kg total)* 1 x 1x [[Bow Stringbow string]]* 10 x 10x [[Pottery Flaskpottery flask]]s|result=* '''{{PAGENAME}}''' (10.0 00 kg)|skill=Pottery|improve=nopottery
}}
=== Description ===This trap must be set up in a tree.
A '''corrosive trap''' is a [[trap]] used to deal damage, presumably to the head. == Creation == * Creation success is influenced by the active [[large nails]].* Failure when creating will damage both the [[large nails]] and the [[plank]].* Failure when continuing will damage the item being added.* These are fairly easy traps to create; around 20 [[pottery]] is recommended.* The success rate is highly dependent on the [[quality]] of the materials being used. == Improving == * Improvement uses the [[pottery]] skill and items: [[clay shaper]], [[water]], [[clay]], [[hand]], and [[spatula]].* Higher quality traps deal more [[damage]].* Improving corrosive traps is an adequate way to train pottery. == Usage == * Corrosive traps are placed on [[tree]] and [[bush]] tiles.* The [[traps]] skill affects the placement chance.* Traps affect hostile mobs, enemy kingdom or village players, and animals or mobs of enemy kingdoms on [[PvP]].* On [[PvE]], traps harm hostile creatures but do not harm players, branded animals, or branded mobs. == Notes == * Unlike most traps, the corrosive trap will fit in a [[small cart]]. [[Category:TrapTraps]] [[Category:Babel/TC]]