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Wurm Client Release Notes

3,437 bytes removed, 15:51, 16 June 2011
Redirected page to Wurm client release notes
{{update-header-#REDIRECT [[Wurm client}}==3.0.1 (2011-05-24)== ==3.0.0 (2011-04-26)==After a rather long development cycle due to the switch to LWJGL, there's a new client with exciting new features. Due to recent server code advancements making a release necessary, not all bugs could be fixed in time. Known issues:*Windowed resizable mode is known to cause freezes - do not use it in critical situations.*OpenAL: Excessive echo effect in combination with EAX.*Mouse bindings: only middle mouse button (mouse2) bind actually works. Most important changes since 2.7.5g:(see the client development thread for full details) *Lots of bug fixes and performance improvements.*Direct LWJGL is now the only renderer, replacing JOGL and indirect LWJGL.*Upgrade to LWJGL 2.6.*Added 'resize' console command to resize the window.*New window icons.*Support for binding mouse buttons (apart from LMB and RMB).*Use pbuffers for offscreen rendering if FBO is not available. This makes it possible to use terrain and reflection textures larger than the window, should you want to.*Disable Pbuffer support in the compatibility tab if rendering performance with pbuffers is too low.*BUTCHER and BURY keybinds.*Add options window for changing options without going via the console.*"Toggle spacing" option for fight window.*Option to mark text as read in the chat windows.*Creatures are now rotating according to terrain slopes.*Support for visible fence and wall decay.*Cart wheels are now animated.*Less smoke in caves.*The selected tab will now blink on activity if the tab group is minimized.*Support for loading Collada models.*Add support for new outline of players who are on your friends list.*Support for coloring player names in chat name lists (local, village) according to their outline - if they are in your local. This is applied for friends, villagers and allies, and GMs.*Option to disable caching of decoded sounds - use it if you're really low on memory and rather want to get sounds read from disk and decoded every time they play.*Options to disable crafting/work, combat, emote and door sounds. Those can also be changed with the ingame settings GUI.*Display Local list in Combat tab as well if it's moved to the event window.*At high mining skill, the tooltip shows if cave floors are flat.*Improved JPEG screenshot quality.*Added an option to disable fire and smoke.*Rain turns to snow in winter.*Spell effects for Fire Pillar, Fungus trap and Ice pillar*Improved compass and tool belt.*Fixed music being played in software sound engine even when turned off in settings.*Added ambient sound for fires.*Carts now produce sound when dragged or driven.*Added flying arrows.*Added keyboard layout setting (in the text tab) to enable non-latin1 input on Windows systems.*Fixed player footsteps being played while riding.*Clouds now have an effect on ambient light.  Troubleshooting:Client crashes on startup!* Make sure you fetch a new jnlp file from the web site: http://www.wurmonline.com/client/wurmclient.jnlp Low frame rate since the update!* Try disabling pbuffer support in the compatibility tab.* Try reducing terrain resolution. Cyrillic / greek text input does not work anymore!* Change "Windows only: Keyboard layout" setting in the text tab. Excessive echo when using OpenAL and a sound card with EAX support!* Try using software sound. Post your console log in this thread: http://wurmonline.com/forum/index.php?topic=52672notes]]
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