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Path of Insanity

942 bytes added, 10:19, 17 November 2024
m
→‎Recall Home: correct punctuation
[[CDB|Main]] / [[:Category:Meditating|Meditating]]
== Description ==
The '''Path of Insanity''' is one of the paths you can join by [[meditating]]. Some followers have admitted to seeing strange hallucinations, or have been seen to interact with nothing there.
Followers may get the event message "''You feel strange and out of time.''" off and on, regardless of meditation level and rank. It is unknown whether this is triggered by something or completely random.
The == Path of Insanity is one of the paths you can join by [[meditating]] in caves. Some followers have admitted to seeing strange hallucinationstiles ==Insanity path tiles are found inside mines, on any tile more than 2 tiles away from any ore veins or have been seen to interact with nothing therecave exits. Note that reinforcements and rock salt do not count as "ore" and will not block Insanity tiles from appearing.
Followers may get After completing a meditation on a path of insanity tile the event usual message of "''You feel strange This is indeed a special place" will not appear. Due to this you may need to try moving to different tiles and out repeatedly meditating until you get a path question in order to advance. Certain Path of time.''Insanity-specific "trance" off and onmessages may also appear when beginning to meditate, regardless of meditation level and rank. It is unknown whether this making it clearer that the tile is triggered by something or completely randomspecial.
== Bonus ==
Gained at level 4
You get the option on wounds. This will clean the wound of any [[Rotten TouchRotting touch]] "You gleefully clean the wound."
If the wound is not dirty or infected it will not clean the wound.
Gained at level 7
You get the option on your body. This will fill your foodbar food bar to 99% and move your nutrition somewhere between 30% and 6098%. You can Fill once per day.
It seems that 'fill' works in a similar way to fasting. The message displayed is
* You relax and forget about your hunger.
==== Teleport Shield of the Gone ====
Gained at level 97
You get the option on your body. This will teleport you to Gives a <i>totally random</i> tile on the server (including water tiles, cliffs and probably lava). Can be used once every hourconstant damage reduction that scales up per level.
* You close your eyes and let your spirit fly. 6% Damage Reduction at level 7 12% Damage Reduction at level 8 18% Damage Reduction at level 9 24% Damage Reduction at level 10 30% Damage Reduction at level 11
==== Shield of the Gone Teleport ====
Gained at level 119
[[Player:Wurzel|Wurzel]] (who first reached You get the level of Gone) had option on your body. This will teleport you to a chat with [[Rolf]] who said it's a ''constant'' buff that ''reduces damage <i>totally random</i> tile on the server (including water tiles, cliffs, fenced areas, and healing by 50%''lava).See [[Talk:Path of Insanity#Shield of the Gone|discussion]] for more detailsCan be used once every hour.
[[Rolf]] later said that the exact amount of damage reduction varies for different wounds. [[Rolf]] did not disclose further details* You close your eyes and let your spirit fly.
==== Recall Home ====
Gained at level 12
You get the option on your Body (in your inventory). This will instantly teleport you back to the token at your deed. </p>* <p> Can be used once every 12 hours. <br/> This cooldown is lowered by 1 hour for every level past 12.* It only works if you have been part of the village for more than 24 hours.* Only transports the player character; any mount, cart or boat is left behind.
* ''You close your eyes and let your spirit fly home.''
==== Final Breath ====
Final Breath has a 2 hour cooldown.
== Questions & Answers==The decision has been made to remove these spoilers because we felt it diminished the feature.We urge you please to not reveal the path questions or answers here, in our forums or ingame. It will detract the sense of mystery and other desired side effects of the feature.
==Answers== The answers used to for the path questions can be found [[Meditating_answers#Path_of_Insanity|here]].
== Path of Insanity Quirks ==
=== Hallucinations ===
Sometimes, insane characters see mobs that are invisible to everybody but themselves. These can be noted from a distance as they always have unusual names. They can't be interacted with, tamed, or killed. Reported  They can be named any of the following names and creatures follow:*A crocodile named 'Terror', another named 'Sickness'.Omen*Pain*Pus*A bear named 'Terror'.Ratatosk*A small goblin named 'Watcher'.Rotten Blood*A black dragon named 'Scorn', another named '*Sickness*Silent Death'.*A troll named 'Scorn', another named 'Terror*Watcher', another named 'Rotten Blood'.  They can be any of the following creatures:*Bear*Black Dragon*Crocodile*Goblin*Lava Fiend*Tower Guard*A lava fiend named 'Silent Death' that gave off no light, another named 'Pus'.Troll*White Dragon Hatchling [[Image:watcher.png|thumb|right|A white dragon troll named, 'Sickness'Watcher up close.]]
=== You feel strange and out of time ===
*(Player) makes some erratic twitching moves.
*(Player) stares at his palm.
 
==Titles==
 
{| border="1" cellpadding="3" cellspacing="2"
! Level
! Skill !! Path of Insanity Titles
|-
| 0
| 15 || Uninitiated
|-
| 1
| 15 || Initiate
|-
| 2
| 15 || Disturbed
|-
| 3
| 15 || Crazed
|-
| 4
| 15 || Deranged
|-
| 5
| 15 || Sicko
|-
| 6
| 20 || Mental
|-
| 7
| 30 || Psycho
|-
| 8
| 40 || Beast
|-
| 9
| 50 || Maniac
|-
| 10
| 60 || Drooling
|-
| 11
| 70 || Gone
|-
| 12
| 80 || 12th Eidolon
|-
| 13
| 90 || 13th Eidolon
|-
| 14
| 90 || 14th Eidolon
|-
| 15
| 90 || 15th Eidolon
|-
| 16
| 90 || 16th Eidolon
|}
[[Category:Meditating]]
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