[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''
{{itemitemBox
|name={{PAGENAME}}
|imageexamine=CogA sturdy one-masted merchant ship with a flat bottom.png
|active=[[keel section]]
|passive=[[keel section]]
|group=Containers
|materials=* 4x [[keel section]]s* 300x [[hull plank]]s
* 10x [[belaying pin]]s
* 200x [[tenon]]s
* 400x [[peg]]s
* 8x [[thick rope]]s
* 1x [[stern]]
* 1x [[large square rig]]
* 2x [[keel section]]
* 1x [[rudder]]
* 60x [[deck board]]s* 50x [[tar]]* 2x [[oar]]s* 4x [[mooring rope]]s|materialbreakdown=* 4x [[keel section]]s* 1x [[large mast]] * 1x [[square sail]] * 8x [[thick rope]]s* 8x [[cordage rope]]s * 4x [[mooring rope]]s* 50x [[tar]]* 4x [[iron ribbon]]s
* 2x [[oar]]s
* 311x [[hull plank]]s* 60x [[deck board]]s* 19x [[plank]]s* 210x [[tenon]]s* 4x [[mooring ropelarge tackle]]s* 2x [[small tackle]]s* 10x [[belaying pin]]s* 1x [[shaft]]* 420x [[peg]]s* Total components: 1119
|result=*'''{{PAGENAME}}'''
|skill=ship building
|dyeamount=36488/10946
}}
== Description ==
A ''A sturdy one-masted merchant 'cog''' is a medium difficulty [[ship with ]] used for travel and transporting cargo. It requires fewer sails but more wooden materials than the [[corbita]] and is harder to create. One advantage of the cog over the similarly sized corbita is that the second passenger to board is placed in the [[crow's nest]], giving them a flat bottomhigh view of the surrounding area. Cogs are useful merchant ships because they are large, not overly difficult to build, and often less expensive than larger vessels. They are good for long journeys but impractical for short trips, especially in light winds.'' ( == Vessel details == * Requires 22 [[httpmind logic]] to command.* Passengers://en1 captain and 8 crew.wikipedia* Maximum speed: 33.org22 km/wiki/Cog_%28ship%h, solo with a [[gale]] from behind.* Hold capacity: 29 Wikipedia Entry[[large crate]])s. See [[#Loadable items]] and [[#Useful quantities]] for more information.* Creature cage capacity: 6.* Minimum passable depth: 20 dirt.* Size: approximately 5 tiles long and 2 tiles wide.* Height: approximately 40 dirt from water level to deck, and approximately 170 dirt from water level to the top.
A medium difficulty ship, the cog requires fewer sails but more wooden materials than the [[corbita]] and is harder to create. One large advantage it has over the similarly sized corbita is that the first passenger to board is put into the [[crows nest]], giving them a great view of the surrounding area.== Notes ==
Cogs are great merchant * Ships with a [[quality]] of less than 10 cannot be commanded.** This includes ships whose [[damage]] percentage would calculate to bring the quality below 10, such as they are a large size, not difficult to build and as 12 quality ship with 17 damage.** Repairing a ship can sometimes result inexpensive to buyin the ship retaining a quality above 10, making it commandable again.* The quality of each [[keel section]] affects the creation chance. They are good for long journeys but are impractical for short hops, especially in light winds* Ships cannot be hauled up ladders.
You will need 22 [[Mind_logic|Mind Logic]] to be able to command it.== Loadable items ==
== Vessel details ==*Passengers: 1 Captain + 8 crew*Maximum speed: 33.22 km/h (solo, with ''List is a [[gale]] work in the back)*Maximum speed: 35(?) km/h (full crew)*Hold Capacity: 50916 [[Container|volume]] units (67 rafts)progress. Weight(kg) has no effect on this. *The Hold's item count is limited to 100. If more is needed, use containers like [[small barrel]]s or [[raft]]s. *Size: ~ 5 tiles long and 2 tiles wide*Height: 40 dirt from water level to deck(?) and ~ 170 dirt from waterlevel to top*819.84 kg of dye is required to paint a cog*Requires 20 dirt water depth'
==Total Components==Depending on your skill you may have to create extra [[keel section]]s and other components.* 311x [[hull plank]] (11x for [[stern]])* 10x [[belaying pin]]* 210x [[tenon]] (10x for [[stern]])* 420x [[peg]]s (20x for [[stern]])* 8x [[thick rope]]* 1x [[large mast]] (for [[large square rig]])* 1x [[square sail]] (for [[large square rig]])* 8x [[cordage rope]] (for [[large square rig]])* 2x [[small tackle]] (for [[large square rig]])* 4x [[large tackle]] (for [[large square rig]])* 4x [[iron ribbon]]s (for [[crows nest]])* 19x [[plank]]s (13x for [[crows nest]]) (6x for [[rudder]])* 1x [[shaft]] (for [[rudderForge]])- 13* 4x [[keel sectionOven]]* 60x [[deck boardLarge crate]]- 29* 50x [[tarSmall crate]]- 51* 2x [[oarBulk storage bin]]- 3* 4x [[mooring ropeCreature cage]]- 4
*Total components: 1119''Tested.''
==Notes==*Ships with a 11 [[qualitysmall raft]] of less than 10 cannot be commanded.s*The quality of each of the keel sections affects the chance of being created.1 [[large chest]]*Keel sections can be improved (Carpentry items) before attempting assembly.2 [[forge]]s
Keel section improvement examples (30.33 Carpentry and 18.21 Shipbuilding):* QL6.12 + QL5.97 = 14% chance* QL5.97 + QL18.33 = 23% chance* QL10.46 + QL18.33 Useful quantities == 26% chance
== Loadable Items ==''List is a work in progress.*Can fit 2 [[Forgelarge cart]]*s with 4 [[Ovencreature cage]]s.*Cannot fit 1 [[Large cratewagon]] - 29*[[Small crate]] - 51, even when empty.
== Non-loadable items ==
See [[Load cargo]] for an exhaustive list of loadable/and non-loadable items by smallest vehicle type.
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}
{{shiplist}}[[Category:Ships]][[Category:BoatsContainers]]
[[Category:Vehicles]]
[[Category:ContainersTravel]]
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