* Stick are placed on [[grass]] and [[dirt]] tiles, the [[traps]] skill affects the placement chance.
* Failed trap setting message: ''"Sadly, you fail to set the trap correctly. The trap triggers and is destroyed.''"
* Only works on servers with [[PvP]] enabled.
== Notes ==
* These are arguably the easiest traps to create, at least in the availability of parts.
* An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.
[[Category:Traps]]
[[Category:Babel/S]]