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Affinity

142 bytes added, 06:14, 21 October 2021
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== Effect ==
The effect on experience gain is 10% per affinity, stacking up to 5 times.
 
An affinity in main [[fighting]] skill does not seem to have any effect, except when skilling up to 20 with a practice doll.
== Cooking Affinities ==
* All other attackers will gain a timed affinity (1-2 days duration) in the skill of the lost affinity.
* [[Champion_player|Champions]] will now lose an affinity on death even if it is their only affinity.
* If a killed player doesn't drop an affinity (due to only having one, or none as a [[Champion_player|Championchampion]], a random timed affinity between 3-6 hours will be given to all attackers.
===Randomly Gained Affinities ===
*On average once every 2 hours, a character will open a 15s window of time where every successful skill check will have a chance to gain an affinity in that skill. (e.g if you are mining during this window, you could gain an affinity in mining, pickaxe, miscellaneous items, body stamina, body strength, soul strength, mind logic, mind, soul, or body)
*The chance to gain an affinity is 1/500 if you have no affinities in that skill, 1/1000 if you have one affinity, 1/1500 if you have two affinities, 1/2000 if you have 3 affinities and 1/2500 if you have 4 affinities.
*If an affinity is successfully gained during the 15s window, the window will reset and no more will be able to be gained until the next window on that chcharacter.
*This window will remain open and check every skill tick until an affinity is gained or the 15 seconds is up.
*There is a slightly higher chance to get a skill affinity over characteristics.
===Random Affinities from the Marks Shop===* A random affinity can be purchased from the [[Marks shop]] for 10000 marks. This gives you an untradeable affinity token. [[Category:MiscGame mechanics]]
[[Category:Babel/A]]
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