Changes

Jump to navigation Jump to search

Affinity

134 bytes added, 06:14, 21 October 2021
m
== Effect ==
The effect on experience gain is 10% per affinity, stacking up to 5 times.
 
An affinity in main [[fighting]] skill does not seem to have any effect, except when skilling up to 20 with a practice doll.
== Cooking Affinities ==
* All other attackers will gain a timed affinity (1-2 days duration) in the skill of the lost affinity.
* [[Champion_player|Champions]] will now lose an affinity on death even if it is their only affinity.
* If a killed player doesn't drop an affinity (due to only having one, or none as a [[Champion_player|Championchampion]], a random timed affinity between 3-6 hours will be given to all attackers.
===Randomly Gained Affinities ===
*If an affinity is successfully gained during the 15s window, the window will reset and no more will be able to be gained until the next window on that character.
*This window will remain open and check every skill tick until an affinity is gained or the 15 seconds is up.
*There is a slightly higher chance to get a skill affinity over characteristics.
===Random Affinities from the Marks Shop===* A random affinity can be purchased from the [[Marks shop]] for 10000 marks. This gives you an untradeable affinity token. [[Category:MiscGame mechanics]]
[[Category:Babel/A]]
editor
7,290

edits

Navigation menu