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Animal conditions

1,917 bytes added, 08:04, 29 April 2023
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[[CDB|Main]] / [[Animals:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''<br/><br/>A list comprised of unique conditions or statuses for many [[animal]]s ==Summary==Creatures occasionally spawn with a special ''condition'' affecting its size, color, fighting ability, and/or creatures that [[player]]s may encounter:behavior.
A creature's condition appears in its name, following its age. For example, a mature [[crocodile]] with the "fierce" condition will appears as a "mature fierce crocodile". ==Spawning==There are four ways an animal can spawn with a condition:* A creature [[lair]] may have a specific condition associated with it, and spawn its creatures with that condition. For example, a specific [[garbage pile]] may spawn sly [[Large rat|large rats]].**Lairs will also occasionally produce champion creatures of its creature type.* Creatures that spawn naturally may be spawned with a random condition, if that creature type can have lairs.** For example, [[Troll|trolls]] may naturally spawn with conditions because they have a lair type ([[Troll mound|troll mounds]]), even if there is no lair nearby, but [[cow|cows]] will never spawn with conditions naturally, because cows do not have a lair type at all.* [[Missions]] may spawn champion creatures, regardless of whether or not that creature type can have a lair.** For example, [[Blue whale|blue whales]] do not have a lair type, but champion blue whales can still be spawned by missions.* [[Holy sites]] will also occasionally produce conditioned animal spawns, including those which are otherwise not possible, for example [[cow|cows]]. ==List of Conditions==*Alert - yellowYellow, larger aggro range, increased attack power*Angry - redRed, faster attack speed, less stamina, focuses more, frenzies more*Champion - size Size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence*Diseased - yellowYellow-green, attack speed decreased, attack power decreased, stamina decreased*Fierce - red, size slightly increasedRed, increased attack speed, increased stamina, frenzies more*Greenish - greenGreen, size increased, attack speed increased, attack power increased*Hardened - grayGrey, size increased, increased stamina, increased defence*Lurking - dark Dark green, size decreased, faster attack speed*Raging - redRed, size slightly increased, larger aggro range, attack speed increased, frenzies more, focuses more*Scared - yellowYellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased*Slow - blueBlue, size slightly increased, attack speed decreased, attack power decreased, stamina increased*Sly - dark Dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased ==Breeding==*Animals can be bred with a condition only from breeding a female animal with the desired condition. If the male animal '''also''' has the condition it may have a greater chance of being passed on to the offspring. ==Size==*Many conditions affect the visual size of a creature. However, if the creature can be ridden as a [[mount]], its size will not be affected by conditions.**For example, a champion [[deer]] will be very large, but a champion [[unicorn]] will be the same size as a normal unicorn of the same age, because they can be ridden by players.
[[Category:Babel/A]]
[[Category:Bestiary| ]]
[[Category:Fighting]]
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