Changes

Jump to navigation Jump to search

Animal conditions

5 bytes added, 19:53, 23 July 2009
no edit summary
* Diseased - attack speed greatly reduced, attack power greatly reduced, stamina greatly reduced
* Fierce - animal model slightly larger, colour changed, attack speed increased, stamina increased, focuses easier
* Greenish - animal model size greatly increased, and colour changed, attack speed greatly increased, attack power greatly increased
* Hardened - greatly increased stamina, greatly increased armor
* Lurking - animal stealths (can only be seen within 5 tiles of it), slightly faster attack speed
68

edits

Navigation menu