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Animal conditions

16 bytes added, 23:25, 13 June 2009
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* Hardened - greatly increased stamina, greatly increased armor
* Lurking - animal stealths (can only be seen within 5 tiles of it), slightly faster attack speed
* Raging - attack speed greatly increased, colour changed, stamina decreased, higher focus and frenzy amplitude
* Scared - animal model size slightly larger, colour changed, attack speed decreased, attack power decreased, stamina decreased, smaller aggro range
* Slow - animal model size slightly larger, colour changed, attack speed greatly decreased, attack power greatly decreased, stamina increased
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