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Animal conditions

29 bytes added, 21:46, 28 November 2009
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A list comprised of unique conditions or statuses for many [[animal]]s or creatures that [[player]]s may encounter:
* <font color=yellow>Alert </font> - faster moving, larger aggro range, slightly increased attack power
* <font color=red>Angry</font> - colour changed, attack speed greatly increased, stamina decreased, focuses and frenzies easier
* '''Champion ''' - animal model size greatly increased, attack speed increased, attack power increased, defense increased* <font color=green>Diseased </font> - attack speed greatly reduced, attack power greatly reduced, stamina greatly reduced* <font color=red>Fierce</font> - animal model slightly larger, colour changed, attack speed increased, stamina increased, focuses easier
* <font color=green>Greenish</font> - animal model size greatly increased, and colour changed, attack speed greatly increased, attack power greatly increased
* Hardened - greatly increased stamina, greatly increased armor
* <font color=>Lurking</font> - animal stealths (can only be seen within 5 tiles of it), slightly faster attack speed* <font color=red>Raging</font> - attack speed greatly increased, colour changed, stamina decreased, higher focus and frenzy amplitude* <font color=yellow>Scared</font> - animal model size slightly larger, colour changed, attack speed decreased, attack power decreased, stamina decreased, smaller aggro range
* <font color=blue>Slow</font> - animal model size slightly larger, colour changed, attack speed greatly decreased, attack power greatly decreased, stamina increased
* <font color=>Sly</font> - animal model size slightly smaller, colour changed, attack speed decreased, attack power increased, stamina decreased, less speed
All prefixed animals give additional [[fighting]] skill, and provide optimal gain at [[aged]] or above.
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