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Animal husbandry

36 bytes added, 16:52, 19 June 2021
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**There is still a cap of 10 traits per creature (this does not include 0 point traits like ''bred in captivity'').
* Animal husbandry is only partially on the Epic [[curve]]. The curved value (effective skill) allows you see traits at that level (not true for bred in captivity trait which requires 60 numerical to see even on epic). The actual value (numerical) is used for computing the number of traits you can breed.
*Use ‘Inspect animal’ on bred creatures to see traits.
**This displays all traits of a creature that you can see with your Animal Husbandry skill level. It also displays the categories of the traits you can’t normally see. With higher skill, you’ll be able to see other details in the Inspect animal window, such as time until a creature can be bred again, time until a creature can be groomed again, or whether a creature is hungry, or age of the creature.
**Players seem to be able to see when the animal is hungry, breedable, and groomable at an AH level below 50.
* Traits fall into several categories:
**Speed: These traits will increase the speed of a creature when riding on them. These traits do not affect the speed of hitched animals.
**Output: These traits increase results from butchering output, shearing, and milking.
**Miscellaneous: These traits don’t fit any other category. They may be positive or neutral traits.
===Inspect Animal===*Use ‘Inspect animal’ on bred creatures to see traits.**This displays all traits of a creature that you can see with your Animal Husbandry skill level. It also displays the categories of the traits you can’t normally see. With higher skill, you’ll be able to see other details in the Inspect animal window, such as time until a creature can be bred again, time until a creature can be groomed again, or whether a creature is hungry, or age of the creature.**Players seem to be able to see when the animal is hungry, breedable, and groomable at an AH level below 50.
{| class= "wikitable sortable"
!! width="50"| Category !! width="200" | Trait name !! width="200" | Effect!! width="50" | Base Skill ([[Epic]] Curve Skill) !! width="50" | Value
| ''It seems more friendly''
| Easier to tame
| < 46 44
| 5
|-
| ''Bred in captivity.''
| Informational, will not count toward the max number of traits
| < 53 (31.5)
| 0
|-
| ''It seems stationary''
| It will stay put as if saddled
| ? <53
| 10
|-
| ''It seems to be a graceful eater''
| Less chance to reduce the growth stage of a tile when eating
| ~40< 44
| 10
|-
| ''It seems shabby and frail'' <ref name="genesis"/>
| Reduces output of resources such as milk and wool
| ?< 20
|5
|-
| ''It seems to dislike steep terrain'' <ref name="genesis"/>
| Decreases ridable slope
| ? < 44
| 5
|-
| ''It seems vibrant''
| Increases the output of resources
| ? < 49
| 5
|-
| ''It seems prize winning''
| Gives better products when butchered
| ? < 44
| 10
|-
| ''It is unbelievably fast''
| Always on speed bonus similar to hell horses
| ? < 51
|0
|}
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