**Inbreeding will now cause the max point value to be divided by 1.5.
**There is still a cap of 10 traits per creature (this does not include 0 point traits like ''bred in captivity'').
* Animal husbandry is only partially on the Epic [[curve]]. The curved value (effective skill) allows you see traits at that level (not true for bred in captivity trait which requires 60 numerical to see even on epic). The actual value (numerical) is used for computing the number of traits you can breed.
* Traits fall into several categories:
**Speed: These traits will increase the speed of a creature when riding on them. These traits do not affect the speed of hitched animals.
| '''Draft, Rare'''
| ''It seems more nimble than normal''
| Increased maximum rideable slope <ref name="nimble"> Increases rideable slope from 40 to 4443. Two hitched animals must have this trait to work with a vehicle (whether cart or wagon).</ref>
| 32 (17.54)
| 0
* Drover at 50 skill
* Granger at 70 skill
* Beastiality Master Rancher at 90 skill* Horse Fugger Zoologist at 100 skill
==See Also==
* [[Nature]]